Ordnance Arming distance.

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DancingCorpse
Posts: 65
Joined: 2007-02-09 23:05

Ordnance Arming distance.

Post by DancingCorpse »

Please correct me if I am wrong, but I know that in some explosive projectiles and missles there are timing devices to arm the weapon once it is a certain distance from the launching position as to keep crews and vehicles safe.

Could this be implemented on more weapons since it is already on launcher fired grenades?
"When in danger or in doubt,Run in circles, scream and shout."
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soraflair
Posts: 394
Joined: 2005-09-12 20:31

Post by soraflair »

I've never heard of this. :D
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Post by ReadMenace »

'[R-CON wrote:soraflair']I've never heard of this. :D
I don't know if Soraflair is joking; but DancingCorpse is right, there are minimum effective ranges for weapons like tow missles, and other heavy ordnance.
General_J0k3r
Posts: 2051
Joined: 2007-03-02 16:01

Post by General_J0k3r »

ReadMenace wrote:I don't know if Soraflair is joking; but DancingCorpse is right, there are minimum effective ranges for weapons like tow missles, and other heavy ordnance.
notice the :D at the end of his post. he probably IS joking :D
ubiquitous
Posts: 115
Joined: 2007-03-02 21:53

Post by ubiquitous »

Hmmm, this would eliminate a lot of unfortunate friendly fire incidents.
El_Vikingo
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Joined: 2006-11-27 01:50

Post by El_Vikingo »

Like this?

http://youtube.com/watch?v=eZPOfwVhokI

(yes, i know it's been posted before, but it fits the thread!!!)
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
Michael_Denmark
Posts: 2196
Joined: 2006-07-10 09:07

Post by Michael_Denmark »

Well think on some of the ammo i have used with the Carl Gustav there was a timer function on the grenade it self.

Cant remember if it was a timer or a distance setting though. (To many years since i used that good old weapon)
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However, in regard to EA, these guys never took the initiative.

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