Artillery
Posted: 2007-04-17 16:58
ARTY KITS
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Have you done some kind of arty callin system (ACS)? I if not you should!
I'd like to have two types of arty calls. Heavy (Howizer) and light (mortar).
When you are planning attack you could call up some heavy fire to soft your enemies. Of course Heavy arty would be very effective and beacause of that some limits could be nice. About 5 times of use per round. After calling atillery the dealy between call and firts rounds hittin onto ground would be some +30 sec.
Mortar fire, shouldn't be so effective than heavy fire, but delay between call to first rounds would be like 10 - 15 sec. Mortars could be used to defence since it's shooting time is quiker and enemies shouldn't be able to move out off target area. Mortar fire could be unlimited like artillery in ordinary BF2
WEAPON CLASS
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While playing BF1942 there was specially one thing that I hate. Unrealistic weapon class. I hope that you don't add pistol to every single soldier. That wouldn't be realistick!
Also some limits to weapons would be nice. In bf1942 realistick mod Finnwars is this kind of weapon system:
1. sniper, 2. SMG, unlimided rifle soldiers, 2. LMG and 2. engineer
I think that it's is really workin system because in war not every enemy you come across have SMG or sniper.
You know, if you guys don't soon stop me I'll fil up your forum with all kind of suggestions Big Grin
_ _ _ _ _ _
Have you done some kind of arty callin system (ACS)? I if not you should!
I'd like to have two types of arty calls. Heavy (Howizer) and light (mortar).
When you are planning attack you could call up some heavy fire to soft your enemies. Of course Heavy arty would be very effective and beacause of that some limits could be nice. About 5 times of use per round. After calling atillery the dealy between call and firts rounds hittin onto ground would be some +30 sec.
Mortar fire, shouldn't be so effective than heavy fire, but delay between call to first rounds would be like 10 - 15 sec. Mortars could be used to defence since it's shooting time is quiker and enemies shouldn't be able to move out off target area. Mortar fire could be unlimited like artillery in ordinary BF2
WEAPON CLASS
_ _ _ _ _ _ _ _ _
While playing BF1942 there was specially one thing that I hate. Unrealistic weapon class. I hope that you don't add pistol to every single soldier. That wouldn't be realistick!
Also some limits to weapons would be nice. In bf1942 realistick mod Finnwars is this kind of weapon system:
1. sniper, 2. SMG, unlimided rifle soldiers, 2. LMG and 2. engineer
I think that it's is really workin system because in war not every enemy you come across have SMG or sniper.
You know, if you guys don't soon stop me I'll fil up your forum with all kind of suggestions Big Grin