Insurgent Suggestion
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Dyer |3-5|
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Insurgent Suggestion
I searched and looked at already posted thread and saw nothing about this.
With the recent questions many have been asking about what is going to replace the RPG gunner and Policeman kit I had an idea. I'm not demanding this or anything, just throwing it out there for discussion.
While one of the pickup kits in the game is the PKM kit, it is still not widely available or used. My idea was to add a kit containing the RPK light machine gun, that is already in vBF2(would obviously need its stats changed, but sounds, models, and animations are already in place) to the insurgent arsenal. It is my understanding that this weapon is widely used, and while very similar to the AK-47 already in game, could help to add another dimension and more possibilities into the game. The RPK has a longer barrel than the AK and usually fires from a 40 or 45 round box magazine or a 75 round drum (seen in vBF2) and fires the 7.62 x 39 mm cartridge( RPK-74 fires 5.45 x 39mm) thus it is lighter and carries less amunition than the PKM.
For in game application, this could either be a regular kit, or a pickup kit that is more common than the PKM. If the kit was selectable the spawn screen it would need to have limited ammunition and few other assets to offset its availablilty. If it was a pickup kit, perhaps it could contain ammo bags to replcace those of the policeman kit. The ammo bags could also serve several other purposes. It would encourage the use of teamwork since the RPK gunner would be able to both cover areas and provide ammunition and would provide the gunner with enough ammunition to provide a sustained base of fire for some time. He would obviously jeprodize his position by doing this so using the weapon would still require tactics.
So fire away, wha do you all think?
Sources: http://world.guns.ru/machine/mg16-e.htm , http://world.guns.ru/machine/mg15-e.htm
With the recent questions many have been asking about what is going to replace the RPG gunner and Policeman kit I had an idea. I'm not demanding this or anything, just throwing it out there for discussion.
While one of the pickup kits in the game is the PKM kit, it is still not widely available or used. My idea was to add a kit containing the RPK light machine gun, that is already in vBF2(would obviously need its stats changed, but sounds, models, and animations are already in place) to the insurgent arsenal. It is my understanding that this weapon is widely used, and while very similar to the AK-47 already in game, could help to add another dimension and more possibilities into the game. The RPK has a longer barrel than the AK and usually fires from a 40 or 45 round box magazine or a 75 round drum (seen in vBF2) and fires the 7.62 x 39 mm cartridge( RPK-74 fires 5.45 x 39mm) thus it is lighter and carries less amunition than the PKM.
For in game application, this could either be a regular kit, or a pickup kit that is more common than the PKM. If the kit was selectable the spawn screen it would need to have limited ammunition and few other assets to offset its availablilty. If it was a pickup kit, perhaps it could contain ammo bags to replcace those of the policeman kit. The ammo bags could also serve several other purposes. It would encourage the use of teamwork since the RPK gunner would be able to both cover areas and provide ammunition and would provide the gunner with enough ammunition to provide a sustained base of fire for some time. He would obviously jeprodize his position by doing this so using the weapon would still require tactics.
So fire away, wha do you all think?
Sources: http://world.guns.ru/machine/mg16-e.htm , http://world.guns.ru/machine/mg15-e.htm
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77SiCaRiO77
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Bob_Marley
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Interesting. But if it did get implimented I've no doubt we'd have people who try to only play as USMC moaning about how much firepower the insurgents have with thier PKMs and RPKs compared to the USMC.
I'd like to see it as a more widly availible pick up than the PKM, but I still have my reservations.
I'd like to see it as a more widly availible pick up than the PKM, but I still have my reservations.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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::Major_Baker::
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Expendable Grunt
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Eddie Baker
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Dyer |3-5|
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Sweet. Thank you.
Also in reference to people complaining that the Insurgents get another weapon: in reality the insurgents have to assigned or standard weapon. While there is an abundance of Ak and Ak variants (which the RPK is one of) they use what ever they can get their hands on that is most effective.
Also in reference to people complaining that the Insurgents get another weapon: in reality the insurgents have to assigned or standard weapon. While there is an abundance of Ak and Ak variants (which the RPK is one of) they use what ever they can get their hands on that is most effective.
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ReaperMAC
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Heh, that would just make meBob_Marley wrote:Interesting. But if it did get implimented I've no doubt we'd have people who try to only play as USMC moaning about how much firepower the insurgents have with thier PKMs and RPKs compared to the USMC.
But I do hope the RPK comes in! I miss that weapon.

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causticbeat
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Dyer |3-5|
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ReaperMAC
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You could use IEDs as mines, but you'd have to baby sit until someone comes alongDarkTalon wrote:any chance the insurgents will get landmines? i mean if anyone should have them it should be the insurgents. might have some checkpoint mine spam in albas extract tho![]()

PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
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causticbeat
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[TT]engineer
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Long Bow
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I like the idea of having the RPK re-introduced. I don't think it should be a standard kit though. I would think if it was a moderately available pickup kit that could work. Say one RPK per flag or one at every other flag. Just put them in logical spots and flags that are usually hotly contested.
Cheers,
Cheers,
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Bob_Marley
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What he said. An unlimited kit is a bad idea, but thats how the RPK should be implimented.Long Bow wrote:I like the idea of having the RPK re-introduced. I don't think it should be a standard kit though. I would think if it was a moderately available pickup kit that could work. Say one RPK per flag or one at every other flag. Just put them in logical spots and flags that are usually hotly contested.
Cheers,
Its a bit... well... modern, isnt it? The PP19 only came out in 1992 (IIRC) and has only really seen service with Russian military and armed police units. I cant really see the insurgents getting them.Speaking of weapons... Will the Bizon PP-19 (Anti tank SMG in vBF2) ever see the light of day in PR? It's an interesting gun and it would be fun use as as the Insurgents...
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!


