Driving enemy vehicles

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ub3rxn00b
Posts: 77
Joined: 2007-04-06 21:00

Driving enemy vehicles

Post by ub3rxn00b »

As it has been said before, we are stopped from entering and driving enemy vehicles because of mini-map issues. The developers of PR wanted to eliminate the grey vehicles on the mini-map, and their solution was to assign vehicles to each team and make vehicles only visible and usable to their respective team. However, this is unrealistic. If you just shot a US Marine out of his Humvee, shouldn't you be able to at least use the vehicle's gun, let alone drive it? The mini-map issue can be solved easily. Don't change anything. On the mini-map, make hijacked vehicles show up blue to the enemy and invisible to your team. Yes, you run the risk of friendly fire, but if you inform your team and play smart, this adds a new dimension to the game! You can fool the enemy and infiltrate the enemy base. I really hope that the developers consider this, it adds to the game, it makes it much more valuable to capture enemy vehicles, and it adds realism to the game. I'd like to hear some community feedback on this.
101 bassdrive
Posts: 514
Joined: 2007-02-20 15:04

Post by 101 bassdrive »

smart suggestion!
Swe_Olsson
Posts: 1030
Joined: 2007-04-30 17:45

Post by Swe_Olsson »

I dont like this idea, not at all
ub3rxn00b
Posts: 77
Joined: 2007-04-06 21:00

Post by ub3rxn00b »

'Olsson[22ndMEU wrote:']I dont like this idea, not at all
Give me a reasonable argument as to why not. It adds realism and strategy, and does not take away from the game at all.
ZanderArch
Posts: 216
Joined: 2007-03-07 21:40

Post by ZanderArch »

I think Light Vehicles should be omni-usable. Seriously, they operate like any old car, and if you can drive your team's light vehicles, then you sure as hell should be able to drive the enemies. Since gas isn't involved in the game (Yet?) there shouldn't be any realistic limitation to why they won't be able to drive it.

I hadn't know about their intention to remove Gray vehicles from the mini map, but I'm sure they could change the graphics around to have the Current "Friendly Vehicle" markers and the Unmanned could have a Tiny Speck or Transparent Marker so that you never saw it.
Taffy
Posts: 179
Joined: 2005-09-12 16:13

Post by Taffy »

Sounds like a good plan to me. It's pretty annoying when you can't access vehicles that you clearly WOULD be able to drive in real life.
Myself wrote:It'd be more popular than PR, cuz itd appeal to the noob-spraying, team-killing, bunny-hopping, jet-crashing, team-swapping retards that belong in vanilla BF2.

Neutraliser of 1 spam bot.
Swe_Olsson
Posts: 1030
Joined: 2007-04-30 17:45

Post by Swe_Olsson »

i agree with zanders, Humvee's only because thier like a normal car, but not heavily armored vehicles,aircrafts/helis

but then again, then the US/UK troos can enter a spawn car and drive off with.. how would that be ? lol.. then someone spawns on the side of us and he kills you.. now thats just ...
ub3rxn00b
Posts: 77
Joined: 2007-04-06 21:00

Post by ub3rxn00b »

'Olsson[22ndMEU wrote:']i agree with zanders, Humvee's only because thier like a normal car, but not heavily armored vehicles,aircrafts/helis

but then again, then the US/UK troos can enter a spawn car and drive off with.. how would that be ? lol.. then someone spawns on the side of us and he kills you.. now thats just ...
Obviously, any spawn vehicles (insurgent and APC) would be exempt from this change. Enemies should be able to hijack helicopters, but only if they have a pilot kit, as with any special vehicle.
Blackhawk 5
Posts: 1607
Joined: 2006-08-25 02:23

Post by Blackhawk 5 »

NO army would leave their vehicles out in the open let alone open for other people (enemies or civilians) to go in and use it. Unless they keep it pretty locked up or a good reason, stay in their vehicles when out of base. And a high risk chance of friendly fire as you said informing the team but not everyone reads the chat or listens to comms. In real life if a highly restricted base then a civilian/enemy jeep comes in speeding to the gates, likely they'll think its enemy and engage it before it comes close or suecide bomber. no not good idea in my point of view and fine as is. Not to mention if a vehicle is left out in the open disabled or not, the own army will destroy it to prevent the techonlology to get in hands of people we dont want to.
Swe_Olsson
Posts: 1030
Joined: 2007-04-30 17:45

Post by Swe_Olsson »

so basicly what your saying is that, look im an insurgent i picked this kit up and now i can drive a Abrams... same with the choppers.. naw mate bad idea really bad idea lol but then again this is my opinion ;)
ub3rxn00b
Posts: 77
Joined: 2007-04-06 21:00

Post by ub3rxn00b »

'Olsson[22ndMEU wrote:']so basicly what your saying is that, look im an insurgent i picked this kit up and now i can drive a Abrams... same with the choppers.. naw mate bad idea really bad idea lol but then again this is my opinion ;)
You're focusing on a small aspect of the idea. The details can be worked out. You could make it so insurgents can only hijack light transport vehicles, since they don't have any training for driving armor. It could be army specific.
youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Post by youm0nt »

Picture this, an enemy picks up an enemy pilotkit, goes into a base and he starts piloting an enemy helicopter like some expert? Umm... Surely the controls in each faction's helicopters would be unique and different to pilot...
Swe_Olsson
Posts: 1030
Joined: 2007-04-30 17:45

Post by Swe_Olsson »

thats exactly what im saying youmont, finally someone with a bit sense of realism lol :P
ub3rxn00b
Posts: 77
Joined: 2007-04-06 21:00

Post by ub3rxn00b »

Blackhawk 5 wrote:NO army would leave their vehicles out in the open let alone open for other people (enemies or civilians) to go in and use it. Unless they keep it pretty locked up or a good reason, stay in their vehicles when out of base. And a high risk chance of friendly fire as you said informing the team but not everyone reads the chat or listens to comms. In real life if a highly restricted base then a civilian/enemy jeep comes in speeding to the gates, likely they'll think its enemy and engage it before it comes close or suecide bomber. no not good idea in my point of view and fine as is. Not to mention if a vehicle is left out in the open disabled or not, the own army will destroy it to prevent the techonlology to get in hands of people we dont want to.
-I've shot out pilots of low flying blackhawks before. I've killed squads in humvees. Why cant an insurgent hop into the blackhawk and operate its machine guns?
-And as I've stated before, the risk of friendly fire is a risk that must be taken when hijacking an enemy vehicle.
-Please explain to me how the enemy is supposed to prevent my team from using their vehicle when my team has captured it.
- Just because the other team may notice that the vehicle is hijacked doesn't mean we should kill the idea. It keeps both teams on their toes.
ub3rxn00b
Posts: 77
Joined: 2007-04-06 21:00

Post by ub3rxn00b »

youm0nt wrote:Picture this, an enemy picks up an enemy pilotkit, goes into a base and he starts piloting an enemy helicopter like some expert? Umm... Surely the controls in each faction's helicopters would be unique and different to pilot...
I don't see how one helicopter would differ so much from another, but as I've stated before, this is a rough idea that needs to be straightened out. Maybe it'll apply only to light and heavy transport. Aren't any of you supportive of this idea?
Swe_Olsson
Posts: 1030
Joined: 2007-04-30 17:45

Post by Swe_Olsson »

i dont like this thread, and before i blow up im gonna shut up lol
Blackhawk 5
Posts: 1607
Joined: 2006-08-25 02:23

Post by Blackhawk 5 »

ub3rxn00b wrote:-I've shot out pilots of low flying blackhawks before. I've killed squads in humvees. Why cant an insurgent hop into the blackhawk and operate its machine guns?
They usually operate in groups (aka. convoys) most of the time, if by any chance a whole group in a car is elimated the other cars can back up the downed car.

About the blackhawks, it isnt easy as you think. The pilot uses an electric control switch to power the miniguns. Think in this case of black hawk down, when the 2nd heli is downed and the 2 snipers holds off the crowd. SOme might be thinking, the miniguns are still there why dont they use it? The fact is, the pilot also has control over it and cant operate when the hawk is not running.
ub3rxn00b
Posts: 77
Joined: 2007-04-06 21:00

Post by ub3rxn00b »

'Olsson[22ndMEU wrote:']i dont like this thread, and before i blow up im gonna shut up lol
You won't even read my responses. You're being extremely close-minded. I'll say it for the third time. This is a rough idea. It can only apply to light vehicles if that is deemed most realistic. However, being shut from using enemy vehicles at all is the opposite of realism.
carld2002
Posts: 105
Joined: 2007-05-06 02:56

Post by carld2002 »

ub3rxn00b wrote:I don't see how one helicopter would differ so much from another, but as I've stated before, this is a rough idea that needs to be straightened out. Maybe it'll apply only to light and heavy transport. Aren't any of you supportive of this idea?
Because the switches and controls vary between manufacturers and countries running them. Most soldiers don't speak the language of their enemy and therefore wouldn't be able to figure out what a switch does past a guess.

Maybe basic flying could be accomplished but that's all.

As for small cars, it would be realistic that they would be able to drive one, but not realistic that they would actually drive them. Even on tv, how many US soldiers do you see driving technials in iraq? It would work in organized games but not public servers where people fresh from vbf2 would just be grabbing the nearest vehicle and using it as a taxi.

Now emplaced weapons would work except anti aircraft guns where it would be realistic where an insurgant wouldn't be able to use the US vulcan at all and the US soldier would be a lot slower on moving the insurgent anti-aircraft gun around.

Oh and there is more to operating a minigun than holding the trigger down
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

OMFG!"!! Enemy can't drive the other teams vehicles cause the steering wheels are on the other sides!!

j/k

This is probably hardcoded anyway.
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