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Latest Insurgency Mode Update.

Posted: 2007-06-07 11:17
by MadTommy
Please read info from Eggman on how Insurgency Mode works.. (ammo dump hunt)

http://realitymod.com/forum/showthread. ... post386801

We have too many ‘muppets’ who wreck the game play on Basrah by ignoring the game mode rules and features. So these are the new ones. Please read before playing the beta.

Lets HELP the Devs with THEIR vision and play the game as its is designed to be played. Shooting civilians etc works against your team.

Posted: 2007-06-07 11:19
by bosco_
Seconded!

Posted: 2007-06-07 11:33
by Royalwolf
how about a higher punishment to the players score who kills civies or something, as thats all they care about not how it affects the team.

Posted: 2007-06-07 11:38
by krekc
Jail term (3 minute respawn)

then dishonorable discharge (kick from the server) :D

Posted: 2007-06-07 11:44
by Royalwolf
Oh i know how about having them spawn as a british civilian :lol: :lol: So they get themselves killed before they can spawn as a soldier

Posted: 2007-06-07 11:47
by Squidy
Perhaps there should be a message to the player who kills civilians so they know why they are waiting so long to respawn? Would be nice if that could happen while they’re waiting to spawn, give them time to contemplate their actions ;) .I suppose people will learn soon enough though.

Posted: 2007-06-07 11:48
by .:iGi:.U.G.H.
Royalwolf wrote:Oh i know how about having them spawn as a british civilian :lol: :lol: So they get themselves killed before they can spawn as a soldier
That would be hilarious. They respawn as a BBC news reporter and have to take screenshots of frontline action without dying/being taken hostage. :D

Posted: 2007-06-07 11:54
by Hx.Clavdivs
I would love to go freelance reporter, trying to get the best pictures and selling it to the news network.

Posted: 2007-06-07 12:50
by Long Bow
Is this new set of rules a server side change or will there be a .6c beta released? He mentioned .606 client side patch, are they patching the beta?

Either way I love this game mode, it has been really great with a solid squad to play either side on this. I hope that there will be a few more maps that have this style of play. :grin:

Posted: 2007-06-07 12:52
by Rhino
Long Bow wrote:Is this new set of rules a server side change or will there be a .6c beta released? He mentioned .606 client side patch, are they patching the beta?

Either way I love this game mode, it has been really great with a solid squad to play either side on this. I hope that there will be a few more maps that have this style of play. :grin:
if you read the update you would find out its only a server side update.

also for your guys info the insurgancey 24/7 server has been updated.

Posted: 2007-06-07 12:59
by Long Bow
'[R-DEV wrote:Rhino']if you read the update you would find out its only a server side update.

also for your guys info the insurgancey 24/7 server has been updated.
Not to be an a$$ but it isn't clear in Eggs post as to how the rules were going to be implemented. He refered to it in the heading as .605c. Later on he states:

"Note that this is not the final Al Basrah layout for Insurgency, there are still changes to come in the next client update, but these are the last major changes we expect to the game mode logic. Additional changes coming in the 0606 CLIENT side patch: Heavy Ticket bleed for Brits when they lose VCP, different starting ownership for Palace, More spawn locations for Insurgents, weapon caches will require 50 cal or better to destroy, plus a few other changes. But those are for the next open beta client patch."
__________________

This is were my confusion set in, two different names given as well the indication of a patch. He did not indicate a server side update, if he did I clearly missed it and I'm sorry. :grin: Not trying to argue just clarify. :grin:

Posted: 2007-06-07 13:09
by Red Halibut
Insurgent-embedded SF operator?

Can someone give me info/link? I haven't downloaded .605 yet.

Posted: 2007-06-07 13:10
by Kruder
.:iGi:.U.G.H. wrote:That would be hilarious. They respawn as a BBC news reporter and have to take screenshots of frontline action without dying/being taken hostage. :D
This idea is awesome,really, camera as your main weapon and everytime you press attack it takes screenshots eheh.

Btw new update sounds awesome and inspiring.

Posted: 2007-06-07 13:24
by daranz
Red Halibut wrote:Insurgent-embedded SF operator?

Can someone give me info/link? I haven't downloaded .605 yet.
The officer class, accessible to SLs of full squads (not just 4 people), is considered SF, as far as I know. The guy gets the GP30 AK. It's a requestable kit, and can be requested at spawn cars.

As to killing civilians, I think the 10 minute kit exclusion punishment is enough to make most people think twice about shooting civvies. Most of the more trigger-happy folks who shoot civilians will want sniper kits and whatnot after they respawn, which they won't be able to get if they kill a civilian. Of course, it can get annoying if your SL can't request the officer's kit because he accidentally killed a civvie, but then, the request system was never meant to not be annoying as hell.

Posted: 2007-06-07 13:26
by Red Halibut
Thank you daranz. For a moment I had thought the Devs had implemented "under-cover" SF operators that dressed up as civilians in order to gather intel...

Posted: 2007-06-07 13:27
by Rhino
Long Bow wrote:Not to be an a$$ but it isn't clear in Eggs post as to how the rules were going to be implemented. He refered to it in the heading as .605c. Later on he states:
read this one: http://realitymod.com/forum/t20961-open ... hspan.html

Posted: 2007-06-07 14:23
by Long Bow
Great, thanks Rhino I appreciate you taking the time to respond with the link. :grin:

Posted: 2007-06-07 16:59
by Skyren
Thanks for posting this :) would have never known otherwise and it's a great idea.

Posted: 2007-06-07 17:15
by Thunder
oh i dropped the server down to 50 people i might have to up it agian

Posted: 2007-06-08 08:17
by MadTommy
bumpy bumpy.. read link