Radar Altimeter

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DarkTalon
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Joined: 2007-03-22 00:17

Radar Altimeter

Post by DarkTalon »

I'm wondering if you guys can add a radar/radio altimeter to some of the aircraft in PR basically i think it would consist of using the rangefinder script for the plane at a different angle. I just want this because it's really hard to tell how high or low you are on maps like kashan where you have very few landmarks distinguish how high you are. if anything add it to choppers, because most of the terrain in the maps is uneven and the choppers have such a tendency to flip you want to get just as low as you can get so you're not touching the uneven surface. I just think this would aid alot of pilots who have to fly low to avoid a lock or chopper pilots who want to fly just low enough for troops to get in and just high enough to not touch the side of a hill.
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El_Vikingo
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Post by El_Vikingo »

You don't find the altimeter you already have good enough?

Why would you land on uneven surfaces?

This sounds Hardcoded btw! ;)
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TexLax
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Post by TexLax »

get your eye's checked, that might help...


and it's probly hardcoded
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eggman
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Post by eggman »

There is an ASL altimeter in planes .. not sure what you are asking for ..an AGL altimeter? If so, I dont believe that is possible.
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DarkTalon
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Post by DarkTalon »

ah, that sucks. guess i'll just have to rely on visual cues to see how high i am.
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BetterDeadThanRed
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Post by BetterDeadThanRed »

I probably should start a new thread for this, but on a related topic, can the active radar show a planes range with a number beneath the box? I know this is possible because the ATGMs on the A-10 and Su-25 show the distance to the ground target.
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ZanderArch
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Post by ZanderArch »

So it wouldn't be possible to aim a Range finder down so you could know how high you are relative to the ground below you and now Sea Level?
Hm... Darn.
Well, how about adding a Camera view that would be equivalent to the pilot leaning away from his seat and looking down, rather than just turning his head in all directions with moving his neck?
That would be EXTREMELY useful for transport chopper pilots trying to find a good LZ or even better, not landing on the teammate so eager to get on the whirly bird.
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El_Vikingo
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Post by El_Vikingo »

Don't think piots are able to see directly underneath by leaning IRL.
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Gyberg
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Post by Gyberg »

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Look at the windows on the lower corners of the nose, not directly below, but irl most choppers provides a window facing the ground.

And yes I could see a use of AGL altimeters, but it doesnt seem to be possible.
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El_Vikingo
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Post by El_Vikingo »

Well you can see them ingame, especially on the LB, which also is open.
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Gyberg
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Post by Gyberg »

yeah, which means that LB pilots would be able to lean out and see the ground. Other pilots would be stuck with the windows...
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El_Vikingo
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Post by El_Vikingo »

Well, that's why we have the Left/Right Mouse Click buttons.
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DarkTalon
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Post by DarkTalon »

El_Vikingo wrote:Well, that's why we have the Left/Right Mouse Click buttons.
really, i tried this with an A-10, it didn't work. did i do something wrong?
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eddie
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Post by eddie »

As a helicopter pilot you should be observing the LZ and its surroundings on the approach. If there's a vehicle, you wait for it to move (although you should land in a flat, clear spot). It's a little too late to look out of the chin bubble on landing if you're using the correct approach, touch&go.
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77SiCaRiO77
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Post by 77SiCaRiO77 »

this mean that chinisee and MECas pilots cant move their heads without losing control of their choopers?
eddie
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Post by eddie »

Or the US and GB, as he's suggesting looking at the chin bubble which can only be done with free look.
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77SiCaRiO77
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Post by 77SiCaRiO77 »

when you click/right click the mouse , the yanki head moves to the left/right of the screen , without losing the control of the chooper , why the MEC and chines cant do that with their choopers?
ZanderArch
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Post by ZanderArch »

eddie wrote:Or the US and GB, as he's suggesting looking at the chin bubble which can only be done with free look.
Free look is still from the fixed "Full Body cast - only head rotation - Pilot" position and you can't see anything but a square foot of land through the thing. A pilot could easily lean forward a little and look down to see through the thing, but there is no option to.

And sure, doing a fly by to observe the LZ is ideal, but that's from 40 or 50 'altitude units', for all you know that little bit of grass could step off into a bottomless pit. And still, there's always that one guy rushing to get to (de choppa) the helicopter; being able to watch out for him would be nice, especially if he is the only one you're landing to pick up.
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El_Vikingo
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Post by El_Vikingo »

DarkTalon wrote:really, i tried this with an A-10, it didn't work. did i do something wrong?
We're talking about helicopters!

A really funny thing to try is to switch to the bombs and right click when taxiing!
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