LittleBird Problems
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Scoggs117
- Posts: 120
- Joined: 2005-06-27 09:10
LittleBird Problems
well firstly it looks nice and i really apreciate the effort, but i would justl ike to point out a few errors
!. in real life you cant sit on the tail rotor...
!. skids catch ond gound 2 feet above it
!. Controls are a little splashy
!. whats the purpose of a co-pilot if he cant do anything but get shot at?
!. cand idle in helipad...or anywhere(bounces round)
!. other team gets attck heli... unfair
other wise nice, and are you guys gunna make a gunship version?
great job guys, lookin forward to other releases
oh and heres a link to some pics i took
http://www.totalbf2.com/forums/showthre ... post472580
!. in real life you cant sit on the tail rotor...
!. skids catch ond gound 2 feet above it
!. Controls are a little splashy
!. whats the purpose of a co-pilot if he cant do anything but get shot at?
!. cand idle in helipad...or anywhere(bounces round)
!. other team gets attck heli... unfair
other wise nice, and are you guys gunna make a gunship version?
great job guys, lookin forward to other releases
oh and heres a link to some pics i took
http://www.totalbf2.com/forums/showthre ... post472580
Last edited by Scoggs117 on 2005-10-28 19:59, edited 1 time in total.
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Wolfmaster
- Retired PR Developer
- Posts: 4927
- Joined: 2004-09-05 16:00
1. lol well do you expect us to try sitting on the tail rotor when testing? anyway yes its a bug.Scoggs117 wrote: !. in real life you cant sit on the tail rotor...
!. skids catch ond gound 2 feet above it
!. Controls are a little splashy
!. whats the purpose of a co-pilot if he cant do anything but get shot at?
!. cand idle in helipad...or anywhere(bounces round)
!. other team gets attck heli... unfair
2. known to the devs
3. how exactly?
4. good point
5. i beleive that has the same cause as the littlebird catching on the ground
6. most of the times the littlebird replaces the blackhawk but you're right, in the other cases it is a tad unfair

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Scoggs117
- Posts: 120
- Joined: 2005-06-27 09:10
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BrokenArrow
- Retired PR Developer
- Posts: 3071
- Joined: 2005-06-07 18:54
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Scoggs117
- Posts: 120
- Joined: 2005-06-27 09:10
heh, just came up with another,
why can you look right left and down? <<thats good
but you cant look right<<< thats annoying
and it would be cool if you could have the co-pilot control a minigun on the gunship version, and you could drop off troops and return to base land use the switch weapons key and it would change it to a gunship ver w/ miniguns and rockets it would balance the attack for on team....
oh and off topic but no arty on urban maps...
why can you look right left and down? <<thats good
but you cant look right<<< thats annoying
and it would be cool if you could have the co-pilot control a minigun on the gunship version, and you could drop off troops and return to base land use the switch weapons key and it would change it to a gunship ver w/ miniguns and rockets it would balance the attack for on team....
oh and off topic but no arty on urban maps...
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-{TF}-FordMustang
- Posts: 5
- Joined: 2005-10-11 04:12
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Super6
- Posts: 87
- Joined: 2005-07-26 15:14
well I think the damage model for when it is destroyed is quite off, but I'm sure it will be greatly tweaked. I like the idea someone said of being able to convert the helo version by putting guns on the side like IRL but this should take several seconds of course. The one main complaint I have is that if someone is trained for monthes or years in this helicopter, shouldn't they know the difference between getting shot at by a pistol or a .50 cal machine gun? With no damage meter if you get hit from behind you don't know what is hitting you so someone with a little pistol appears the same a .50 cal
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BlakeJr
- Retired PR Developer
- Posts: 3400
- Joined: 2004-09-12 12:04
It IS greatly tweaked from the first few tries... You should've been there when we testers first got to fly it...
From the carrier on Gulf of Oman... At first it took 10 tries just to get it in the air without rolling or pitching off the deck and into the water.
Then there was the flightphysics. Ever tried balancing an elephant on a knifes edge? Especially an elephant who does not want to balance on that edge?
So, it has been tweaked. Don't know if I should say this or not but here goes;
With a week or so left until public release it was decided NOT to include the littlebird.
Why? Well, you've pointed out some of the reasons for it.
In the end though we said that we could not possibly release without the LB... So we did.
You can rest assured that it will be tweaked even further.
Super6, I believe there is a saying in the military; "Always Honor the Threat" meaning that "pinging noises" to your rear means someone is shooting at you, so get the hell out. Especially in the LB as it is practically unarmored.
You just come around again from a new angle, hit the LZ, drop your troops and get out.
From the carrier on Gulf of Oman... At first it took 10 tries just to get it in the air without rolling or pitching off the deck and into the water.
Then there was the flightphysics. Ever tried balancing an elephant on a knifes edge? Especially an elephant who does not want to balance on that edge?
So, it has been tweaked. Don't know if I should say this or not but here goes;
With a week or so left until public release it was decided NOT to include the littlebird.
Why? Well, you've pointed out some of the reasons for it.
In the end though we said that we could not possibly release without the LB... So we did.
You can rest assured that it will be tweaked even further.
Super6, I believe there is a saying in the military; "Always Honor the Threat" meaning that "pinging noises" to your rear means someone is shooting at you, so get the hell out. Especially in the LB as it is practically unarmored.
You just come around again from a new angle, hit the LZ, drop your troops and get out.
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NikovK
- Retired PR Developer
- Posts: 1616
- Joined: 2005-10-28 09:56
You can walk up to the front of the LB, step through the big under-nose view bubble, and shoot the pilot from inside the glass. If I can walk through the glass, what about wind? Will horrible wind effects be placed on the crew? Will grenades, clips and pants fly off players? If pants fly off, will there be nudity or a censor blur? These questions plague my mind. Censor blur, please.
Mapper of Road to Kyongan'Ni and Hills of Hamgyong;
Genius behind many Really Stupid Ideas, and some Decent Ones.
Genius behind many Really Stupid Ideas, and some Decent Ones.

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BlakeJr
- Retired PR Developer
- Posts: 3400
- Joined: 2004-09-12 12:04
I agree.... I feel a ...strong.... urge.... to get your post.... censorblurred!NikovK wrote:You can walk up to the front of the LB, step through the big under-nose view bubble, and shoot the pilot from inside the glass. If I can walk through the glass, what about wind? Will horrible wind effects be placed on the crew? Will grenades, clips and pants fly off players? If pants fly off, will there be nudity or a censor blur? These questions plague my mind. Censor blur, please.
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spudscooking
- Posts: 4
- Joined: 2005-10-29 20:55
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BigEd88
- Posts: 35
- Joined: 2005-10-04 00:15
NikovK wrote:You can walk up to the front of the LB, step through the big under-nose view bubble, and shoot the pilot from inside the glass. If I can walk through the glass, what about wind? Will horrible wind effects be placed on the crew? Will grenades, clips and pants fly off players? If pants fly off, will there be nudity or a censor blur? These questions plague my mind. Censor blur, please.
Actually the glass offers no protection what so ever. Bullets, grenades, anything go right through it as though its just a forcefield for show. Its a nice addition to the game and .3 (or maybe a sooner .25 or .21
I also noticed its not always on the maps its normally on. Sometimes you get 2 blackhawks, sometimes you get a littlbird sometimes you get no cobra, sometimes you get a cobra


