Static minimap or Rotation minimap?

General discussion of the Project Reality: BF2 modification.
Post Reply

Which minimap setting do you use?

Static minimap
21
72%
Rotation minimap
8
28%
 
Total votes: 29

youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Static minimap or Rotation minimap?

Post by youm0nt »

When playing PR, which minimap setting do you use? The static minimap or rotation minimap? I use the rotation minimap because I think it's a little easier to use and it has a working compass and now that the PR devs included another working compass, there are two compasses on my HUD, ha. So which minimap setting do you use? Also, another question, which of the two minimap settings is easiest to use?
Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Post by Clypp »

Rotional just for the compass. If the compass worked with static I would change because the M map comes up faster then.
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Post by daranz »

I use the static minimap, because it makes orientation easier. If I have a part of the large map more or less memorized (or at least I can recognize it), I find it easier to compare the minimap picture with what I have memorized if both maps are facing the same way. In other words, if I see a building on my minimap, and I see myself below it, I can tell that I'm south of that particular building. If, however, I see the building in the top part of my map, and it's rotated, I have to take a second longer to realize where I actually am.

On top of that, static minimap makes it easier to determine location of object in relation to things other than yourself. If you're approaching a flag, and someone tells you that there's an enemy to the south-west of the flag, you can quickly find the south-west of the flag on the minimap.
Image
Long Bow
Posts: 1100
Joined: 2007-03-21 14:41

Post by Long Bow »

Ditto to what Daranz said. The new compass on the hud is a perfect addition to this. :grin:
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Post by fuzzhead »

Third option:

Minimap transparency set to 100% :)
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

Static.
Image
ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

Post by ArmedDrunk&Angry »

HARDCORE Fuzzhead !!
I have to try that
I use static for all the reasons Daranz mentioned but I have it @50% transparent.
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
Bonsai
Posts: 377
Joined: 2006-11-10 13:39

Post by Bonsai »

I agree on Daranz as well.

And it`s easier to communicate within a squad. If everybody has the static minimap you can be sure that a point north (or whatever direction) on your mininmap is north on their minimap as well.
If you know the enemy and know yourself you need not fear the results of a hundred battles. Sun Tzu
Raniak
Posts: 968
Joined: 2007-01-25 01:31

Post by Raniak »

I used to use a Rotation minimap for the compass but now that we have a new compass in the bottom of the screen I use a static minimap because it's easier to see the directions, and faster when you press M.
ImageImage
Xmaster
Posts: 242
Joined: 2007-05-18 12:44

Post by Xmaster »

Static.
Image
TacicalGamer Armed Assault Admin
Ingame Name: |TG-1st|Xmaster
Image Image
Post Reply

Return to “PR:BF2 General Discussion”