About squadleading and teamplay

General discussion of the Project Reality: BF2 modification.
JiiPee
Posts: 29
Joined: 2007-02-13 10:39

About squadleading and teamplay

Post by JiiPee »

This kind of incident happened to me 10 minutes ago:

I was leading a squad and one of my sguadmember was shot to pieces. Enemy was camping with grenade launcher. This guy asked me to revive him, but i refused because the spot was under fire and I wanted to stay alive so that squadmembers could spawn on me. Other squadmember started to complain why don't I do what he asks and said to me that I am bad teamplayer. I got angry because I know I am a teamplayer. It was really an insult from him.

So I am asking... Is it better to help one guy and set yourself in danger as a squadleader or ignore and try to keep yourself alive so that your squadmembers can spawn on you and keep the pressure on? Which one is real teamplaying?

Squadleading is never easy task. You always get complains and it is always your fault if things doesn't go as they should go...
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Yah, and if you would go revive him, he'd get shot again along with you, then they would complain again, because you got yourself killed :S
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ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

Post by ArmedDrunk&Angry »

You did the right thing, no doubt about it.
If you had revived him then both of you would be killed and the squad would have to start over at a rear base.
Even if you were not the SL and the downed man was in the open under fire you would have been right to not revive him.
Being a medic is dangerous but it is not a suicide pact and it makes no sense to revive someone only to have them killed, along with you, right after.
One of my best memories of vBF:SF was holding a PKM and killing a guy crawling around a low wall.
The medic behind him revived him, and I shot him again and again and again.
I got 10 kills all on the same guy in the same place because the medic was a moron.
Given the limitations of the .6 medic pack it makes no sense to revive a man under fire.
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
Long Bow
Posts: 1100
Joined: 2007-03-21 14:41

Post by Long Bow »

Well I know that I will tell guys not to bother reviving me if I know the area is hot. Some people are selfish and think of themselves first over the squad. Next time they start bitching just start kicking people and explain your worth more alive then dead.
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Post by daranz »

People always want the impossible. Some will ask for bunkers in an where 4 enemy tanks are camping the flag, and won't even bring shovels. Others will ***** about all medics sucking, because you didn't manage to teleport halfway across the map in time to save them. Some people will demand ammo from you even after you have none.
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IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

definitely right thing...dont take any gruff from them if you are the SL...they can leave if they dont like it...
Cerberus
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Joined: 2005-11-15 22:24

Post by Cerberus »

Like others said, you did the right thing...
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[DVB] Avalon.ca
Posts: 370
Joined: 2006-10-31 00:13

Post by [DVB] Avalon.ca »

i Sl from time to time, not that i want to lol, some times it falls on me. ( i am a much better ground killer then a leader) any how IMO, a dead SL is a useless SL. i believe you did the right thing. i Know enough about medics IN RL to know that one thing worse than one injured guy and thats two (meaning the medic him self) a medic dose battlefeild triage, salvagable or not. there is no other time to debate. a dead medic can't help any one.
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Bonsai
Posts: 377
Joined: 2006-11-10 13:39

Post by Bonsai »

Definitely right! Next time get a officer kit and you won`t have think about it.
If you know the enemy and know yourself you need not fear the results of a hundred battles. Sun Tzu
{GD}Ghost
Posts: 210
Joined: 2005-09-22 06:08

Post by {GD}Ghost »

Don't worry about it, bro. As SL, sometimes you will need to make decisions that are best for the squad as a whole and not in the interest of one member. This is in PR as it is in real life. Not all of your squadmembers are going to agree with every decision you make. If you prove to be a good SL, this will soon be proven. A good squad member follows the orders of their squad leader or they can leave and form their own squad.
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Lothrian
Posts: 795
Joined: 2006-10-02 12:46

Post by Lothrian »

I am with everyone else. Needs of the many over the needs of the few.

Reminds me of a game on TG the other day. We had areally good team, except one person who insisted we were pansy's for not running into battle head on, or for sneaking around to place a rally point where it would hidden... I did LOL at him a lot
Hx.Clavdivs
Posts: 1174
Joined: 2006-06-08 10:01

Post by Hx.Clavdivs »

JiiPee wrote:This kind of incident happened to me 10 minutes ago:

I was leading a squad and one of my sguadmember was shot to pieces. Enemy was camping with grenade launcher. This guy asked me to revive him, but i refused because the spot was under fire and I wanted to stay alive so that squadmembers could spawn on me. Other squadmember started to complain why don't I do what he asks and said to me that I am bad teamplayer. I got angry because I know I am a teamplayer. It was really an insult from him.

So I am asking... Is it better to help one guy and set yourself in danger as a squadleader or ignore and try to keep yourself alive so that your squadmembers can spawn on you and keep the pressure on? Which one is real teamplaying?

Squadleading is never easy task. You always get complains and it is always your fault if things doesn't go as they should go...
Are you kidding me? I just can't see the darn logic!?

Let us make a scenario, SL does not have officers kit: - No officers kit, no RP. No RP, squad can only spawn in at SL. The SL is now the MAIN priority to keep safe. Anything and everybody else can be sacrifised. SL has an officer kit and the wounded soldier was a medic: If the SL exposes himself to enemy fire and by a miracle manages to take the medic kit, revive and get back to safety - you now just limited your entire squads ability to go offensive.

What I mean by this is the following:
1) You could have been identified as an SL when you saved the other fellow. (Prime target)
2) The hostiles now know with certainty that there are two tangoes in that area, and one is a medic. (Another vital target to take out)
3) Now you both have to run around and hope that somebody drops a kit so you can change back, increasing the chance of getting you both killed.
4) If you can't find a kit, the squad now have no RP. No well placed RP means no "safe spawn point" while you take charge on the front.

Short summary: You did good. Don't let anybody else tell you otherwise. Leave the thinking to the SL, grunts follow orders.
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JiiPee
Posts: 29
Joined: 2007-02-13 10:39

Post by JiiPee »

SL has an officer kit and the wounded soldier was a medic
Yes, that was the situation. I had officers kit and he was medic. So I would have to change my kit and then revive him.

Thank you for your replys! :D I knew I made right decision, but I just wanted to be sure.
milobr
Posts: 398
Joined: 2007-06-10 23:06

Post by milobr »

You should have said: "What do you know about teamplay, you fu***r?! I'm the squadleader here. So shut up."

You are the man. You did the right thing. Show off who's the boss.
.:iGi:. Eggenberg4Ever
Posts: 1025
Joined: 2006-09-13 16:49

Post by .:iGi:. Eggenberg4Ever »

You did the right thing: as SL you have a vital role to play.... have 2 medics in the squad next time ;)
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Hx.Clavdivs
Posts: 1174
Joined: 2006-06-08 10:01

Post by Hx.Clavdivs »

LOL Eggenberg. I'm guessing that the other medic was hiding behind the SL going "no WAY I'm gonna go around that corner" ... ;) I know I would.
______________________________________________
HeliX are currently recruiting |ImageNorwegian| players to play in PR Leagues,
visit us at www.hxnorway.com and ''Squad Up" today!

101 bassdrive wrote:..game experience may change during weekends..

Outlawz wrote:LOL, Helix clan disclaimer :p
Tartantyco
Posts: 2796
Joined: 2006-10-21 14:11

Post by Tartantyco »

-I play medic alot and the only time I run into fire is when the SL is down, then I go all out. If it's just random gunfire I'll head out but not when there are grenades flying and I can hear bullets whizzing by. When I'm SL I rarely fire my rifle, instead staying back acting as Spawn point and spotting hostiles. Running into a firefight with pads is not the SL's job... And yeah, two medics in a squad helps alot since it sucks when you only have one medic and he gets shot.
coolhand
Posts: 387
Joined: 2006-05-23 18:50

Post by coolhand »

It's probably better if you don't spawn as medic if you're a squad leader so the responsibility doesn't fall on your shoulders.
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