Rules that annoy me - Spawn / Base rape Etc.
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=UKHC=Neoteknix
- Posts: 145
- Joined: 2007-06-16 16:47
Rules that annoy me - Spawn / Base rape Etc.
Rant time .....
Why do servers not allow base Rape etc ?
The Whole Battle field is there to be ... well ... Battled in.
The runways can now be blown to smithereens, If the team getting Base Raped Cant Defend thier Base then theres something wrong no ?
If the Enemy can do a sneak attack on the main base, and cause havoc then i think they should be allowed to do it, would troops IRL if possible cause as much distruption to enemy bases as Possible if they could find a way in ?
It just frustrates me when someone cries " SPAWN RAPED !!"
I have been guilty of it in the past, when i've just been taking off on the runway in a jet i've waited ten mins for ... but then i feel its my fault for not assesing the situation first.
what i dont agree with is people sitting there, waiting for people to spawn, and Popping them off before they even get chance to move. Solution = Make Spawn tents or Bunkers in Main Bases. if you got suppressed in there you can always smoke out and escape.
Tows should be at main bases too, to counter enemy armour as sometimes all the light AT and HAT kits are out in the Field when you need them back at the base.
Even From the old BF2 days, i hated people saying " OMG GET OFF THE CARRIER ! RAPE !! " IF you cant defend your ship, what kind of soldier are you?
the best times i had were infiltrating the US Ships on bf2.
If you can do it in game, You should be allowed to do it.
What are your opinions on this topic ?
Nick
Why do servers not allow base Rape etc ?
The Whole Battle field is there to be ... well ... Battled in.
The runways can now be blown to smithereens, If the team getting Base Raped Cant Defend thier Base then theres something wrong no ?
If the Enemy can do a sneak attack on the main base, and cause havoc then i think they should be allowed to do it, would troops IRL if possible cause as much distruption to enemy bases as Possible if they could find a way in ?
It just frustrates me when someone cries " SPAWN RAPED !!"
I have been guilty of it in the past, when i've just been taking off on the runway in a jet i've waited ten mins for ... but then i feel its my fault for not assesing the situation first.
what i dont agree with is people sitting there, waiting for people to spawn, and Popping them off before they even get chance to move. Solution = Make Spawn tents or Bunkers in Main Bases. if you got suppressed in there you can always smoke out and escape.
Tows should be at main bases too, to counter enemy armour as sometimes all the light AT and HAT kits are out in the Field when you need them back at the base.
Even From the old BF2 days, i hated people saying " OMG GET OFF THE CARRIER ! RAPE !! " IF you cant defend your ship, what kind of soldier are you?
the best times i had were infiltrating the US Ships on bf2.
If you can do it in game, You should be allowed to do it.
What are your opinions on this topic ?
Nick
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[SAF]stal20048
- Posts: 443
- Joined: 2006-07-29 18:29
i agree that baseraping can be good, but the whole idea is you must go to your objective, and baseraping can achieve nothing for your team. The extent of my baseraping is just destroying the runway on kashan, and thats it. i see no need to baserape at any other times. if their main base is your next objective then i still do not baserape, but go onto the flag, because i know how annoying it is to be on the other end of a baserape.
however i do agree that not enough people man aaa at main bases or the AT emplacements are always empty, which leaves it clean and open for baserape.
overall i just see 'killing' people at their main base as just stupid, and it is much more fun to match them in a fair fight. however, i recommend destroying the means to deploy the assets at main bases, such as runways and aaa, but not destroying the manned assets themselves.
overall its up to the servers discretion.
thanks, pete
however i do agree that not enough people man aaa at main bases or the AT emplacements are always empty, which leaves it clean and open for baserape.
overall i just see 'killing' people at their main base as just stupid, and it is much more fun to match them in a fair fight. however, i recommend destroying the means to deploy the assets at main bases, such as runways and aaa, but not destroying the manned assets themselves.
overall its up to the servers discretion.
thanks, pete
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.:iGi:. Greg
- Posts: 495
- Joined: 2006-04-27 19:46
If the team are down to their last flag then anything is fair game.
But if they are not then you don't want some vanilla noob just sitting in your main base killing anyone that spawns. That is hardly any fun for the other side or fair.
Saying that though, I don't really have a problem with doing a sneak attack on the main base. I've done it before on Daqing. The Chinese team were so slow in getting started and left all their armour sitting there so we just strolled in a blew it all up. Also done it on Zatar (much to the other teams cries of spawn raping), sneaked in the back way and started blowing up all their assets.
In the case I mentioned it would only becoming raping IMO if after blowing up their assets and vehicles, you then stayed sitting in their main base killing them as the infantry spawned.
But if they are not then you don't want some vanilla noob just sitting in your main base killing anyone that spawns. That is hardly any fun for the other side or fair.
Saying that though, I don't really have a problem with doing a sneak attack on the main base. I've done it before on Daqing. The Chinese team were so slow in getting started and left all their armour sitting there so we just strolled in a blew it all up. Also done it on Zatar (much to the other teams cries of spawn raping), sneaked in the back way and started blowing up all their assets.
In the case I mentioned it would only becoming raping IMO if after blowing up their assets and vehicles, you then stayed sitting in their main base killing them as the infantry spawned.
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Phoenix.86
- Posts: 424
- Joined: 2007-07-23 20:22
I can only second what Greg and HellDuke posted, sabotage and recon is ok but excessive spawnraping is just not fairplay. If you don't agree, well there are pr servers where baseraping is allowed, so go ahead and play on them.

ReadMenace: "...Could be wrong, the 6th soldier could be in the fetal position in the trunk. Or on the driver's lap.
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Aljen
- Posts: 399
- Joined: 2006-11-14 14:48
I also agree that sabotage&recon missions at enemy main base are ok. But to do such hit&run tactic (which is realistic) is different from baseraping - waiting for infantry spawns (which is not realistic).
Destroying enemy commander assets or unused vehicles is very helpful to your team but it should be done by only few people as each soldier is missed on the frontlines.
What I really do not like is when one team is defending its last - main flag and other team is not trying to push and cap it but only stands around and kills everything that moves from afar (usually on EJOD Us base).
Destroying enemy commander assets or unused vehicles is very helpful to your team but it should be done by only few people as each soldier is missed on the frontlines.
What I really do not like is when one team is defending its last - main flag and other team is not trying to push and cap it but only stands around and kills everything that moves from afar (usually on EJOD Us base).
Truth needs no law to enforce it
Evolution: The realization by the organism that those things inside the white lab coats are pretty damned tasty!
Evolution: The realization by the organism that those things inside the white lab coats are pretty damned tasty!
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epoch
- Retired PR Developer
- Posts: 4091
- Joined: 2007-04-07 14:16
I'm quite happy to allow base raping on my server.
Kashan Desert last night. USMC were whinging that they were getting raped at the airfield.
I asked why they didn't spawn elsewhere (rally points?!) but they didn't have any: obviously squad leaders weren't doing their jobs.
I suggested they utilise their airfield defences - no reply. They probably went looking to see what I meant (yes people - there's more to the airfield than the hangars and heli-pads).
There's always ways and means to get out of a predicament - and if you can't,well, you just haven't fought your battle as a TEAM and deserve to be pounded into submission.
Enjoy.
Kashan Desert last night. USMC were whinging that they were getting raped at the airfield.
I asked why they didn't spawn elsewhere (rally points?!) but they didn't have any: obviously squad leaders weren't doing their jobs.
I suggested they utilise their airfield defences - no reply. They probably went looking to see what I meant (yes people - there's more to the airfield than the hangars and heli-pads).
There's always ways and means to get out of a predicament - and if you can't,well, you just haven't fought your battle as a TEAM and deserve to be pounded into submission.
Enjoy.
[R-MOD]Cp: epoch if I wasn't dancing right now I'd shoot you.
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daranz
- Posts: 1622
- Joined: 2007-04-16 10:53
The main problem with baseraping is that, if it were common, people would have to actually stay back and defend their main base each round, which goes against the whole idea of AAS and frontlines. Otherwise, the squad that manages to get within the enemy base and blow up unused vehicles is going to win by default.
It's different with hit and run attacks against people readying up to depart the base, though, as they can actually defend themselves (that is, if they didn't just spawn right this second).
It's different with hit and run attacks against people readying up to depart the base, though, as they can actually defend themselves (that is, if they didn't just spawn right this second).

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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
When you mentioned the destroyable airstrips: I dont get it how some servers consider that base rape.
Only thing you cause, is preventing enemy planes from taking off, plus the strip can be repaired in 1 sec.
Also, on Kashan, both bases have the dome of death, so the only way to get base raped is to have a divison of tanks sitting on the hill and shooting from 800m away. And when that happens, you pretty much lost...
Only thing you cause, is preventing enemy planes from taking off, plus the strip can be repaired in 1 sec.
Also, on Kashan, both bases have the dome of death, so the only way to get base raped is to have a divison of tanks sitting on the hill and shooting from 800m away. And when that happens, you pretty much lost...

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=UKHC=Neoteknix
- Posts: 145
- Joined: 2007-06-16 16:47
its not that i dont agree - i just think its part of the game that is the most moaned about, but i think its kinda fair if the commander wants to send an attack squad or a sniper into the enemy base to Damage them.Phoenix.86 wrote:I can only second what Greg and HellDuke posted, sabotage and recon is ok but excessive spawnraping is just not fairplay. If you don't agree, well there are pr servers where baseraping is allowed, so go ahead and play on them.
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Metis-M
- Posts: 107
- Joined: 2007-01-25 23:58
1. Best Rule (no baserape)
a. If there a red circle or no flag to capture then its main base means no attack, if u attack its baserape.
For Ex. the carrier, airfield on kashan and so on.
b. If there normal flags it means that there NO mainbase, u can attack each normal flag no matter if u can capture it for now or later after takeing other flag first.
2. Deathmatch (all allowed)
Attack all what is possible, its like a deathmatch between 2 teams it can be also interesting.
3. No rape at all (Lamers rules, mostly against the wish of mapper)
No Rape anything, only attack flags that have "A" on a map.
Or no rape that flag where my Tank, Jet, Heli respawn.(half lamers rules)
I wish serveradmins would write clearly what they allowed on their server and what not.
a. If there a red circle or no flag to capture then its main base means no attack, if u attack its baserape.
For Ex. the carrier, airfield on kashan and so on.
b. If there normal flags it means that there NO mainbase, u can attack each normal flag no matter if u can capture it for now or later after takeing other flag first.
2. Deathmatch (all allowed)
Attack all what is possible, its like a deathmatch between 2 teams it can be also interesting.
3. No rape at all (Lamers rules, mostly against the wish of mapper)
No Rape anything, only attack flags that have "A" on a map.
Or no rape that flag where my Tank, Jet, Heli respawn.(half lamers rules)
I wish serveradmins would write clearly what they allowed on their server and what not.
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epoch
- Retired PR Developer
- Posts: 4091
- Joined: 2007-04-07 14:16
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Kruder
- Posts: 803
- Joined: 2007-04-05 10:26
Guys in battlefields tanks and soldiers dont respawn so killing and destroying everything as they spawn is both unfair and unrealistic if it is restricted by admin obey the rules and stop bitching.
I've seen many rounds where 2 full squads were still baseraping, while their last flag was about to be captured.Infact i wish DEVs would implement spawnprotection on uncapturable flags(carriers for example),you can still camp their exits within a reasonable range and it is both more fun and realitic.
I've seen many rounds where 2 full squads were still baseraping, while their last flag was about to be captured.Infact i wish DEVs would implement spawnprotection on uncapturable flags(carriers for example),you can still camp their exits within a reasonable range and it is both more fun and realitic.
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77SiCaRiO77
- Retired PR Developer
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fuzzhead
- Retired PR Developer
- Posts: 7463
- Joined: 2005-08-15 00:42
Were trying to tweak the maps so that base/spawn raping is brought to a minimum. So on maps where we dont want to see baseraping, there is a 'dome of death' so that it cannot occur.
examples of this are on:
GUlf of Oman (US Carrier)
Al Basrah (Airport)
Helmand (Brit main)
Assault on Mestia (Brit main)
Hills of Hamgyong (Brit main)
Road to kyongan ni (US air mobile)
a few others too....
personally I agree with it being a valid tactic, as if you have a full squad sneaking around the rear CP, that means one less squad to deal with on the frontlines. However some maps this can be bad for gameplay, especially when tanks and helicopters get involved, cause then instead of a full squad its just 1 or 2 players..
examples of this are on:
GUlf of Oman (US Carrier)
Al Basrah (Airport)
Helmand (Brit main)
Assault on Mestia (Brit main)
Hills of Hamgyong (Brit main)
Road to kyongan ni (US air mobile)
a few others too....
personally I agree with it being a valid tactic, as if you have a full squad sneaking around the rear CP, that means one less squad to deal with on the frontlines. However some maps this can be bad for gameplay, especially when tanks and helicopters get involved, cause then instead of a full squad its just 1 or 2 players..
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{GD}Ghost
- Posts: 210
- Joined: 2005-09-22 06:08
I've gotta say I have to agree with this guy.epoch wrote:I'm quite happy to allow base raping on my server.
Kashan Desert last night. USMC were whinging that they were getting raped at the airfield.
I asked why they didn't spawn elsewhere (rally points?!) but they didn't have any: obviously squad leaders weren't doing their jobs.
I suggested they utilise their airfield defences - no reply. They probably went looking to see what I meant (yes people - there's more to the airfield than the hangars and heli-pads).
There's always ways and means to get out of a predicament - and if you can't,well, you just haven't fought your battle as a TEAM and deserve to be pounded into submission.
Enjoy.
I think that the "no baserape" rule is for pansies and while I agree that it is a dirty tactic, this is war, not tiddly winks. There is a means to escape each and every situation. It just requires a little brain power, possible adjustment of tactics and proper utilization of equiptment.
Yes, i think a better use of time and resources would be put into accomplishing battlefield objectives, its not something that should be outlawed. That is just that many more enemy soldiers that are not taking objectives on the battlefield. I am more of a proponent of destroying assets and getting out rather than "baseraping" myself and I would always instruct my squad in PR accordingly.
I've said before and will continue to say that I am not in favor of any of these carebearish, extraneous rules added to make things easy for players who refuse to adapt. If it is intended that enemy soldiers not be able to get near enemy bases, code it into the game. Its not like its an unrealistic tactic or and exploit.
I swear to god if i were on a real battlefield and any troops under my command started whining about baseraping, so help me I'd slap the dog snot out of them and send them home to their mommies.
In conclusion, pure baseraping is a dirty tactic, but we're talking about a killing players for control of terrain on a map. I think you can handle "baseraping". Either findn an alternate way out or go kill the SOBs. You kill them enough and I bet they'll quit.
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MichSt-Spartan
- Posts: 180
- Joined: 2007-05-13 16:02
The only reason that I hate baserape is that mappers are too lazy to make a defendable main base! I can't name one main base in all of Project Reality that is actually well-built. Main bases should have HESCO barriers, razor wire, TOWs, AA, mounted machine guns, high barbed-wire walls to prevent distant tank barrage, buildings to take cover in, protected vehicle spawns, etc. Mappers need to start making mains that require an entire army just to get inside.

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MichSt-Spartan
- Posts: 180
- Joined: 2007-05-13 16:02
Don't make a dome of death, just make better main bases.'[R-DEV wrote:fuzzhead']Were trying to tweak the maps so that base/spawn raping is brought to a minimum. So on maps where we dont want to see baseraping, there is a 'dome of death' so that it cannot occur.
examples of this are on:
GUlf of Oman (US Carrier)
Al Basrah (Airport)
Helmand (Brit main)
Assault on Mestia (Brit main)
Hills of Hamgyong (Brit main)
Road to kyongan ni (US air mobile)
a few others too....
personally I agree with it being a valid tactic, as if you have a full squad sneaking around the rear CP, that means one less squad to deal with on the frontlines. However some maps this can be bad for gameplay, especially when tanks and helicopters get involved, cause then instead of a full squad its just 1 or 2 players..

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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
I hate, when they send one tank forward to the enemy base, guy rapes everything, that comes out of the base and doesnt give the opposing team a chance to fight back. Now that is not fair play.
Also, when you try to land the jets and some 1337 wanker takes the opportunity to shoot you down, meanwhile back in the air, they all wuss out
Also, when you try to land the jets and some 1337 wanker takes the opportunity to shoot you down, meanwhile back in the air, they all wuss out


