Couple of Ideas Init.
Posted: 2007-07-30 20:12
I had this idea but then I thought it would only really be useful using extreme stealth strategies. It would be cool if you could shoot an enemies' radio out, disabling their long range radio transmissions. I know its a bit stupid and not very important as its more effective to just pop the guy in the head instead of the radio. Would only really be used using extreme stealth tactics, or if later a map was created with stealth as the main focus.
It MIGHT also be cool if you could shoot an enemies weapon and either damage it or knock it out their hands. Another mediocre idea from me thats pretty rubbish to be honest! And it means you need to fiddle with hitboxes and I duno what's hardcoded etc.
But another thing I was thinking is I think that more classes should have pistols. Most of them if possible. Especially shotgun engineers. Having silenced pistols would especially add to the stealth and variety of gameplay in my opinion. It would also reinforce my first Idea because someone is likely to hear a rifle, and the second idea because if your primary weapon os knocked out your hands, you could pull out your pistol.
Just ideas, read them, consider them, slag them, smoke them.
It MIGHT also be cool if you could shoot an enemies weapon and either damage it or knock it out their hands. Another mediocre idea from me thats pretty rubbish to be honest! And it means you need to fiddle with hitboxes and I duno what's hardcoded etc.
But another thing I was thinking is I think that more classes should have pistols. Most of them if possible. Especially shotgun engineers. Having silenced pistols would especially add to the stealth and variety of gameplay in my opinion. It would also reinforce my first Idea because someone is likely to hear a rifle, and the second idea because if your primary weapon os knocked out your hands, you could pull out your pistol.
Just ideas, read them, consider them, slag them, smoke them.

