[Map] Kohe Kulum [wip]

Making or wanting help making your own asset? Check in here
meewosh47
Posts: 5
Joined: 2006-02-07 21:20

[Map] Kohe Kulum [wip]

Post by meewosh47 »

Here is a movie and some screenshots from my wip map for Polish Project.

http://www.youtube.com/watch?v=uTK7vVZey3g

Image Image Image Image Image Image Image Image ImageImage

:-)
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

Looks very good :)
Image
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

3km view distance and weapon ranges 1 km? huh? :|
Image
PARAMEDIC.CA
Retired PR Developer
Posts: 1106
Joined: 2006-04-13 02:48

Post by PARAMEDIC.CA »

Good Stuff meewosh47!!!!!!!!!!!

Go big or go home!!!!!!!!!!!!!!!!!!!!!!!!

Cheers,
PMEDIC
Paramedic
Image

matt.b
Retired PR Developer
Posts: 992
Joined: 2006-04-07 23:24

Post by matt.b »

Really impressive terrain :thumbsup: I think you mentioned in the other thread about not wanting to use object lightmaps. If this is the case, the destroyable afghan houses in the object/pr/village folder have some ambient occlusion baked into the textures, so they won't look too bad with no shadows.

There's also the new military objects, like the new tent, guardtowers, hescos, sandbags, portacabin etc for a polish base. Be good to use all new statics, & none of the old bf2 ones. Btw more statics will be coming soon, like some bigger afghan houses & more military objects.
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Post by ReaperMAC »

That looks awesome, love the music too!
Image
PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
Tumppu4321
Posts: 100
Joined: 2007-06-17 11:12

Post by Tumppu4321 »

Looks great, I really like the mountainous (don't know how this is spelled :-P )
landscape and the sunset is nice too.
causticbeat
Posts: 1070
Joined: 2006-07-27 06:02

Post by causticbeat »

christ thats a beautiful terrain
Falkun
Retired PR Developer
Posts: 1207
Joined: 2007-04-02 03:52

Post by Falkun »

3km view distance!?!
Sealights
Posts: 215
Joined: 2006-05-13 18:46

Post by Sealights »

Woot! the most realistic terrain I have seen so far in BF engine. congrats!
Image
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Post by gazzthompson »

Outlawz wrote:3km view distance and weapon ranges 1 km? huh? :|
yea..... u do know in real life you can see further than you can shoot right ??
MichSt-Spartan
Posts: 180
Joined: 2007-05-13 16:02

Post by MichSt-Spartan »

Beautiful terrain, looks very realistic, but it may be a snipefest from the mountaintops with the high visibility.
Image
IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

very nice...what did you us to generate it? i love doing terrain by hand but its getting ancient fast!
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

gazzthompson wrote:yea..... u do know in real life you can see further than you can shoot right ??
Yeah, but this is a game, where apparently you can't see 3 Km away?
Image
Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Post by Mongolian_dude »

What i wann know is, will it rape my comp more than any other ecisting maps do?

...mongol...
Military lawyers engaged in fierce legal action.

[INDENT][INDENT]Image[/INDENT][/INDENT]
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

looks to me like terragen terrain, lets see a minimap with your flag layout please. Thing I dont like generated terrain its too random for me when talking gameplay wise.
Image
Lampshade111
Posts: 401
Joined: 2007-06-08 19:37

Post by Lampshade111 »

gazzthompson wrote:yea..... u do know in real life you can see further than you can shoot right ??
Very long range shooting with regular small arms gets you nowhere anyway.
Dr_Tubesteak
Posts: 172
Joined: 2007-03-09 00:44

Post by Dr_Tubesteak »

'[R-DEV wrote:matt.b']There's also the new military objects, like the new tent, guardtowers, hescos, sandbags, portacabin etc for a polish base. Be good to use all new statics, & none of the old bf2 ones. Btw more statics will be coming soon, like some bigger afghan houses & more military objects.
Any chance of giving us some WIP photo's to what might be available in the future?
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

'[R-DEV wrote:Rhino']looks to me like terragen terrain, lets see a minimap with your flag layout please. Thing I dont like generated terrain its too random for me when talking gameplay wise.
I like the Sunset city terrain, can actually climb it, not the slippery BF2editor terrain tools crafting...
Image
Spaz
Posts: 3957
Joined: 2006-06-01 15:57

Post by Spaz »

Looks great! Can't wait to see it in the mod!
Image
Post Reply

Return to “PR:BF2 Community Modding”