More openable doors & suggestion.

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gazzthompson
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Joined: 2007-01-12 19:05

Post by gazzthompson »

i will quote a DEV on this one .

"we cant pull assets out of our asses" (or words to that effect)
Rhino
Retired PR Developer
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Joined: 2005-12-13 20:00

Post by Rhino »

there is one big problem with triggerables (things that make the door on OGT open/close) is that no one has yet been able to get sounds for them working on a dedi server in any other mod apart from BF2: SF. Seems like a hard coded thing or something but it really kinda is a show stopper to only have silent triggerables...
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Expendable Grunt
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Post by Expendable Grunt »

MG reloading is an eventual thing. I think they may be replacing most of the mounted MG's at some point.
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Rhino
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Post by Rhino »

Expendable Grunt wrote:MG reloading is an eventual thing. I think they may be replacing most of the mounted MG's at some point.
as far as I know its not possible to add a animation to them. mainly cos it aint got the bones and stuff to do the animation for the weapon as they where never ment to be animated in the first place.
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Bob_Marley
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Post by Bob_Marley »

But we'll get mounted GPMGs, right?
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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Ecko
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Post by Ecko »

Heh, I have no problem not hearing the door open, lets just assume it's well oiled.
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tekkyy
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Joined: 2007-06-26 14:53

Post by tekkyy »

The problem with all building enterable is one of resource (lag) no?
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