Map - Siege Of Fallujah + Phosphorus Weaponry
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Meester
- Posts: 154
- Joined: 2007-07-15 00:05
Map - Siege Of Fallujah + Phosphorus Weaponry
Sides - USMC vs Insurgents
Type Of Map - Complete urban city map
Phosphorus weapons are documentated for their use in Fallujah for use of flushing out insurgents in Fallujah where HE weaponry isn't always effective.. Maybe it might be a good idea to incorporate them?
Why this type of map? Basically just a very large urban map where the USMC can take on the Insurgents (maybe in Insurgent gamemode?) plus the fact that there was battle in Fallujah would appeal to the reality part of it. Of course such a map would include a lot of house to house fighting so many interiors would feature. Much opening and closing of doors too?
Type Of Map - Complete urban city map
Phosphorus weapons are documentated for their use in Fallujah for use of flushing out insurgents in Fallujah where HE weaponry isn't always effective.. Maybe it might be a good idea to incorporate them?
Why this type of map? Basically just a very large urban map where the USMC can take on the Insurgents (maybe in Insurgent gamemode?) plus the fact that there was battle in Fallujah would appeal to the reality part of it. Of course such a map would include a lot of house to house fighting so many interiors would feature. Much opening and closing of doors too?
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gazzthompson
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robbo
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I would love thisgazzthompson wrote:yea i would love to see this sort of map , xtream CQB . proper house to house fighting would be intense
So main points:
1, 1 Abram
2, 2 LAVs
3, Mostly Destructable buildings
4, RPG and PKM caches EVERYWARE just like the real life invasion of Fallujah
5, Only have statics with Internals so you can do some real CQB
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Aljen
- Posts: 399
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BTW phosphorous and napalmlike weaponry is banned on using against human targets by treaties AFAIK.
Using it to disable armor? Ok
Using it in a carpet bombing or "precise" air attacks? No
It is a shame it was used (according to some sources) on Fallujah civilians.
Using it to disable armor? Ok
Using it in a carpet bombing or "precise" air attacks? No
It is a shame it was used (according to some sources) on Fallujah civilians.
Truth needs no law to enforce it
Evolution: The realization by the organism that those things inside the white lab coats are pretty damned tasty!
Evolution: The realization by the organism that those things inside the white lab coats are pretty damned tasty!
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Bob_Marley
- Retired PR Developer
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Banned for use as a direct attack munition.robbo wrote:Phosphorus's is banned but i know several occasions when it was used by British and US troops to great effect.
However, if you shell an area with WP for "illumination" (or anything similar, such as throwing a WP grenade into a room), and enemy personel just happen to be in area its theoretically legal under international law (because they can't prove that you intended to use it for offensive action against hostile forces [well, thats how the Coalition keep getting away with it "accidentally" killing hostile forces.)
However, very nasty stuff and banned for a good reason. Don't think we need it in PR.
And before you get the bright idea of suggesting Thermobaric munitions, thats been suggested and turned down before as well.
Anyway, the map idea sounds fun and I'd like to see something like that come in. With boomsticks. We need more maps with boomsticks.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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Dunehunter
- Retired PR Developer
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I think that something like the destructable part of Al Basrah, but a lot bigger, with more diversity, and some smaller alleyways would be really, really neat 
Is there any way at all to have holes in walls, without destroying the building? If so, being able to create another way into a building would be cool, though I'm expecting a hardcoded here.
Is there any way at all to have holes in walls, without destroying the building? If so, being able to create another way into a building would be cool, though I'm expecting a hardcoded here.
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Swe_Olsson
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Lampshade111
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Bob_Marley
- Retired PR Developer
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The treaty (which the US didn't sign) only restricts the use of fire based weapons where they are liable to induce civilian casualties.Aljen wrote:BTW phosphorous and napalmlike weaponry is banned on using against human targets by treaties AFAIK.
However, really, WP is a chemical not an incenduary weapon and so is out right banned for use as a direct attack munition. And the US is signatory to that treaty.
However, under the conditions of the treaty WP is still permitted for use for illumination. So thats exactly what they do. If the enemy happen to be in the area that is being illuminated its their own fault.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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Lampshade111
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LtSoucy
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robbo
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Watched shootout today about Fallujah invasion was very intresting.
Should have
4x Abrams
Loads of RPG PKM and RPK caches and about 6 SVD caches all on rooftops or in houses
should be based on Infantry combat only with Abrams acting as support, should be house to house combat so statics with Internals only.
Should have
4x Abrams
Loads of RPG PKM and RPK caches and about 6 SVD caches all on rooftops or in houses
should be based on Infantry combat only with Abrams acting as support, should be house to house combat so statics with Internals only.
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gazzthompson
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