Map - Siege Of Fallujah + Phosphorus Weaponry

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Meester
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Joined: 2007-07-15 00:05

Map - Siege Of Fallujah + Phosphorus Weaponry

Post by Meester »

Sides - USMC vs Insurgents

Type Of Map - Complete urban city map

Phosphorus weapons are documentated for their use in Fallujah for use of flushing out insurgents in Fallujah where HE weaponry isn't always effective.. Maybe it might be a good idea to incorporate them?

Why this type of map? Basically just a very large urban map where the USMC can take on the Insurgents (maybe in Insurgent gamemode?) plus the fact that there was battle in Fallujah would appeal to the reality part of it. Of course such a map would include a lot of house to house fighting so many interiors would feature. Much opening and closing of doors too?
gazzthompson
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Post by gazzthompson »

yea i would love to see this sort of map , xtream CQB . proper house to house fighting would be intense
robbo
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Post by robbo »

gazzthompson wrote:yea i would love to see this sort of map , xtream CQB . proper house to house fighting would be intense
I would love this :D would have to have say 1 Abrams and 2 LAVs ALL the buildings would be destructible to give the option of blasting it to bits instead of raiding it :-P

So main points:

1, 1 Abram
2, 2 LAVs
3, Mostly Destructable buildings
4, RPG and PKM caches EVERYWARE just like the real life invasion of Fallujah
5, Only have statics with Internals so you can do some real CQB
Aljen
Posts: 399
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Post by Aljen »

BTW phosphorous and napalmlike weaponry is banned on using against human targets by treaties AFAIK.
Using it to disable armor? Ok
Using it in a carpet bombing or "precise" air attacks? No

It is a shame it was used (according to some sources) on Fallujah civilians.
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robbo
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Post by robbo »

Phosphorus's is banned but i know several occasions when it was used by British and US troops to great effect.
bosco_
Retired PR Developer
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Post by bosco_ »

I heard some things about a Fallujah map... ;)
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Bob_Marley
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Post by Bob_Marley »

robbo wrote:Phosphorus's is banned but i know several occasions when it was used by British and US troops to great effect.
Banned for use as a direct attack munition.

However, if you shell an area with WP for "illumination" (or anything similar, such as throwing a WP grenade into a room), and enemy personel just happen to be in area its theoretically legal under international law (because they can't prove that you intended to use it for offensive action against hostile forces [well, thats how the Coalition keep getting away with it "accidentally" killing hostile forces.)

However, very nasty stuff and banned for a good reason. Don't think we need it in PR.

And before you get the bright idea of suggesting Thermobaric munitions, thats been suggested and turned down before as well.

Anyway, the map idea sounds fun and I'd like to see something like that come in. With boomsticks. We need more maps with boomsticks.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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Dunehunter
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Post by Dunehunter »

I think that something like the destructable part of Al Basrah, but a lot bigger, with more diversity, and some smaller alleyways would be really, really neat :)

Is there any way at all to have holes in walls, without destroying the building? If so, being able to create another way into a building would be cool, though I'm expecting a hardcoded here.
Swe_Olsson
Posts: 1030
Joined: 2007-04-30 17:45

Post by Swe_Olsson »

This is something i could take on i belive, not sure if i can complete a good running map thought, because im having alot of problems with the textures being very bad, but i can try if noone else does it before me
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Post by arjan »

No their should be much more abrams and humvees and Inftry NO LAV's coz
Im looking something about fallujah on geographic now ,, lots abrams and infantry and at4's and sniper stuff
Reddish Red
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Joined: 2007-08-02 10:56

Post by Reddish Red »

Sounds like fun
Wolfe
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Joined: 2007-03-06 03:15

Post by Wolfe »

Aljen wrote:BTW phosphorous and napalmlike weaponry is banned on using against human targets by treaties
Banned by the U.N. but the United States did not sign the ban agreement.
Lampshade111
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Joined: 2007-06-08 19:37

Post by Lampshade111 »

Yeah the U.S. never signed the treaty that banned WP (highly useful) and we consider it an incendiary weapon, not a chemical one.
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Bob_Marley
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Post by Bob_Marley »

Aljen wrote:BTW phosphorous and napalmlike weaponry is banned on using against human targets by treaties AFAIK.
The treaty (which the US didn't sign) only restricts the use of fire based weapons where they are liable to induce civilian casualties.

However, really, WP is a chemical not an incenduary weapon and so is out right banned for use as a direct attack munition. And the US is signatory to that treaty.

However, under the conditions of the treaty WP is still permitted for use for illumination. So thats exactly what they do. If the enemy happen to be in the area that is being illuminated its their own fault.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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Lampshade111
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Post by Lampshade111 »

I am pretty certain the United States considers WP to be an incendiary weapon. It does not matter anyway. Like you said we could just be illuminating those foxholes the enemy just happened to be in.
This is MADNESS!!!

Allow reduced spawn time servers now!
Remove "bonus" spawn time nonsense.
LtSoucy
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Joined: 2007-03-23 20:04

Post by LtSoucy »

ya CQC would be cool and maybe copy the city of Al Basrah nad use all destrucible builings. Make the tanks and stuff work with inf or DIE.
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robbo
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Post by robbo »

Watched shootout today about Fallujah invasion was very intresting.

Should have

4x Abrams
Loads of RPG PKM and RPK caches and about 6 SVD caches all on rooftops or in houses
should be based on Infantry combat only with Abrams acting as support, should be house to house combat so statics with Internals only.
gazzthompson
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Post by gazzthompson »

not even destructible buildings would be ok with me , just pure INF , so dense tanks cant get in
Eddie Baker
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Post by Eddie Baker »

Both discussed before. Please use search.
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