[Help!] Gameplayobjects.con not updating/saving
Posted: 2007-09-05 03:12
So, once again ANOTHER problem has arisen. I found the reason why new objects are not showing up. Turns out, they are no longer getting saved.
Well, they are getting saved into here: location #1
C:\Program Files\EA GAMES\Battlefield 2\mods\pr_edit_06\levels\Black_Hawk_Down\Editor\gameplayobjects.con
but NOT anywhere else. As in ALL the folders/playersizes in here: Location #2
C:\Program Files\EA GAMES\Battlefield 2\mods\pr_edit_06\levels\Black_Hawk_Down\GameModes
So, whats happening now, is that in the editor, it reads everything new that I have placed. Because, as far as I understand, it is reading from the First location. However, once I go in game, since it is NOT saving into location 2 (and, judging by its last modified date, it hasnt saved in location 2 since aug 12th give or take) NO new object spawners appear in my map. Even if I change an objectSpawners location, it does NOT change locations in game. It changes it in the editor, but thats it.
I have tried saving and ticking EVERY box to save, and no good. I deleted my whole Airport CP and remade it, still nothing. The Location 2 still reads the old Airport CP name and objects.
Whats wrong!?!?!?
Why is all this happening to me!?
If you need more info, please ask!
ps I cant just paste the editors gameplayobjects.con file into the other locations because it makes it crash. I have worked on this problem ALL day and havent gotten anywhere aside from finding out that its not saving. :'(
I renamed the old gameplay folder and saved again, hoping it would see that this folder was missing, and then make a new one using all the new objects and locations, but still, nothing. It just doesnt even DEAL with that folder anymore... how can I get it to care about this folder!!??
:'(
Okita
Well, they are getting saved into here: location #1
C:\Program Files\EA GAMES\Battlefield 2\mods\pr_edit_06\levels\Black_Hawk_Down\Editor\gameplayobjects.con
but NOT anywhere else. As in ALL the folders/playersizes in here: Location #2
C:\Program Files\EA GAMES\Battlefield 2\mods\pr_edit_06\levels\Black_Hawk_Down\GameModes
So, whats happening now, is that in the editor, it reads everything new that I have placed. Because, as far as I understand, it is reading from the First location. However, once I go in game, since it is NOT saving into location 2 (and, judging by its last modified date, it hasnt saved in location 2 since aug 12th give or take) NO new object spawners appear in my map. Even if I change an objectSpawners location, it does NOT change locations in game. It changes it in the editor, but thats it.
I have tried saving and ticking EVERY box to save, and no good. I deleted my whole Airport CP and remade it, still nothing. The Location 2 still reads the old Airport CP name and objects.
Whats wrong!?!?!?
Why is all this happening to me!?
If you need more info, please ask!
ps I cant just paste the editors gameplayobjects.con file into the other locations because it makes it crash. I have worked on this problem ALL day and havent gotten anywhere aside from finding out that its not saving. :'(
I renamed the old gameplay folder and saved again, hoping it would see that this folder was missing, and then make a new one using all the new objects and locations, but still, nothing. It just doesnt even DEAL with that folder anymore... how can I get it to care about this folder!!??
:'(
Okita