I don't think it's your fault actually, with a title like "this is awesome", I doubt you'll find it by searching, unless by searching with keywords, which is pretty annoying...
How bout the soldier that walked in with the rifle at the end? He was freakin huge! Not so much taller, but he was a hell of a lot more massive than the other guy. Also that rifle was REALLLLYYYY long wasn't it.
Forgotten Hope for BF1942 had wooden benches you can sit on and, I think, they healed your health too. I'm pretty sure it can be possible on the BF2 engine...
youm0nt wrote:Forgotten Hope for BF1942 had wooden benches you can sit on and, I think, they healed your health too. I'm pretty sure it can be possible on the BF2 engine...
dunehunter wrote:Actually, yeah...no more "knifing" a civilian, just break his nose!
i fricking hate it when they use civilians as cover,i hope hey come up with a punching move for melee,it strange that you cant shoot them but still knife them,but i blame the limitations of the bf2 engine..
Looks nice but it seems like he basically used stock motion capture data that came with a software like 3DS Max. Not looking like there any major animation done by himself. As he said: Experimental Shorts. Just a few things he was playing around with.