arty

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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carrack090
Posts: 21
Joined: 2007-09-11 01:44

arty

Post by carrack090 »

no, im not gonna ask, wheres the player used arty, im not gonna complain about their nonexistence, im merly asking if somthing is possible to the devs.

Ok, if at some time artillery was put into pr (it is real, and would exist in the battlefeild probly towed by trucks) would it be possible to shift the artillery from regular bf2 from stationary to towed by commander trucks or somthing, or do you have plans to reinstate arty at all? thanks.
known as carrack 09 in game.
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Post by AnRK »

I'm not entirely 100% sure but the artys used have a hell of a range on them as far as I'm aware so this would be pretty unnecessary.
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Post by Waaah_Wah »

We'll get mortars in 0.7 :) That will server as some sort of arty i guess
Ecko
Posts: 925
Joined: 2006-11-28 22:49

Post by Ecko »

Yeah, for now as far as I'm aware we should be getting mortars in 0.7. This will cover all indirect fire needs tbh. Although maybe some arty will be needed when more kashan sized maps are available.
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AKA Ecko1987
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Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

Post by Bob_Marley »

Welcome to the forums! :-)

Player controlled mortars are due for v0.7 of PR, so please be patient while they're worked on.

Closed for resuggestion.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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