vehicle sounds
Posted: 2007-11-07 18:47
The last few times i have played PR i have started to notice that the vehicle sounds are odd. If you are infantry on the ground and an APC drives by you cant tell if it is 10 or 150 meters away. the tanks are abit easier to tell how far away they are but even they seem to lack depth sometimes.
if you are in a mountainous or city area and there is a vehicle around it always seems like it is just out of sight on the other side of a hill or behind a building when in reality it is all the way on the other side of the city or mountain range. the commander truck has it the worst of, sense it sounds like a diesel and never seems to get out of first gear. if your going at any type of speed its revving to an absurd 10,000 rpm and making the angriest engine hooting and hollering sound ever letting everybody on the other team know where it is and where all your assets are being placed. everything always sounds like its right next to you, even when its half the battlefield away. i know they are really loud in real life but if a vehicle is on the other side of a city i think they buildings and distance should dampen the sound quite abit.
its also frustrating when you hide an APC over some hills by an enemy base but everytime somebody spawns in it, it starts to bark and bellow like a son of a ***** and then everybody on the other team knows where it is and comes and blows it up.
it would be nice if we could keep the engine sounds loud when you are close by the vehicle but when you are aways away from it or it is behind things like hills and trees and buildings and stuff, they would have a dampening effect on the sound so it doesnt sound like everything is creeping up behind you.
if you are in a mountainous or city area and there is a vehicle around it always seems like it is just out of sight on the other side of a hill or behind a building when in reality it is all the way on the other side of the city or mountain range. the commander truck has it the worst of, sense it sounds like a diesel and never seems to get out of first gear. if your going at any type of speed its revving to an absurd 10,000 rpm and making the angriest engine hooting and hollering sound ever letting everybody on the other team know where it is and where all your assets are being placed. everything always sounds like its right next to you, even when its half the battlefield away. i know they are really loud in real life but if a vehicle is on the other side of a city i think they buildings and distance should dampen the sound quite abit.
its also frustrating when you hide an APC over some hills by an enemy base but everytime somebody spawns in it, it starts to bark and bellow like a son of a ***** and then everybody on the other team knows where it is and comes and blows it up.
it would be nice if we could keep the engine sounds loud when you are close by the vehicle but when you are aways away from it or it is behind things like hills and trees and buildings and stuff, they would have a dampening effect on the sound so it doesnt sound like everything is creeping up behind you.