Thinner tracers

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=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Thinner tracers [+videos]

Post by =Romagnolo= »

The topic's name says all.

Sometimes, playing PR, I think I'm in a middle of a star wars battle. Watching videos on the internet I noticed that tracers are very present in a battle.

So I asked myself "Why don't I think the PR tracers are realistic?". Watching videos again and play playing again I came to the conclusion that the tracers in game are too thick.

They should be thinner than they are now.
Last edited by =Romagnolo= on 2007-12-13 01:46, edited 1 time in total.
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HughJass
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Post by HughJass »

lol yeah it gives you that feeling. Especially in mestia in the .6 beta when the sks sounded like blasters. hahahaaha
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HughJass
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Post by HughJass »

creepinshadow24/7 wrote:i was also wondering why the ak hasn't got any traces? by purpose?

thinner, maybe good idea, maybe it cud also cause trouble cause those traces aren't any bigger than 5px are they?
i think it does... but it probably does not because magnisium rounds are not bough by insurgents.
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BloodBane611
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Post by BloodBane611 »

I'm gonna be honest the tracers just don't bother me. They seem pretty correct to me.
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Juba
Posts: 194
Joined: 2007-04-29 19:57

Post by Juba »

Some of the tracers look kinda large.

It might just be my graphics but when an RPG is shot at me I cannot see the smoke trail from it, but when I fire one it can be seen for miles.
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=Romagnolo=
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Post by =Romagnolo= »

Well, take a look at these videos here:

http://www.youtube.com/watch?v=jJRpegpzO9o ( 00:48 )

http://www.youtube.com/watch?v=hKSt-1gzsy4



Fixed. Learn2embed ;) heheh <3 Okita BAHHH video doesnt even work...
Last edited by OkitaMakoto on 2009-01-13 15:55, edited 2 times in total.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
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zangoo
Posts: 978
Joined: 2007-09-01 03:42

Post by zangoo »

hmm the tracers do look a little big, i will try to change them in the next patch thing that me and cas are making.
Juba
Posts: 194
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Post by Juba »

that game looks sick.
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Severloh
Posts: 26
Joined: 2007-01-21 23:20

Post by Severloh »

Well Romagnolo, looks like you've finally said something intelligent :D

Agreed, they should be thinner. Shooting with an m249 is just like shooting with a Laser Blaster right now
bosco_
Retired PR Developer
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Post by bosco_ »

One time people want more tracers, then they want less and smaller... :lol:
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unrealalex
Posts: 1595
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Post by unrealalex »

Why would people want more tracers? I've noticed many times how large the tracers are. Especially with the chinese weapons, it seems like I'm firing green lasers...
=Romagnolo=
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Post by =Romagnolo= »

[R-PUB]bosco wrote:One time people want more tracers, then they want less and smaller... :lol:

No no no, please, you understood me wrong. I am not that kind of person that never is satisfied. I already like PR how it is now, I've just gave a suggestion to improve the quality of the best mod for BF2 until now. And I don't want less and smallers tracers, just thinner.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
eders
Posts: 2
Joined: 2007-03-24 22:31

Post by eders »

Agree too, even though with small weapons the tracers are thick, thought that it could not be modified therefore I did not comment nothing before.

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RBR SniperSimmel
Sergeant_Banner
Posts: 424
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Post by Sergeant_Banner »

I want the tracers to bounce, like in the VBS2 video :D

I think the tracers are fine, but then again i have no military experiance

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Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Post by Sabre_tooth_tigger »

Overall I think tracers are ok. If they could ricochet off into the sky and all sorts we could look at refining them but I think its probably good as it can be at present?

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Im not sure if its POE or probably Arma that the entire position of the machinegunner is lit up every time they fire, just from the muzzle flare. We dont have that and bf2 is graphically limited in lots of ways (especially for lots still playing on an old graphics card) so nice obvious tracers is good I think

Rudd
Retired PR Developer
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Re: Thinner tracers

Post by Rudd »

Just wondered what the current thinking on this front is?
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jbgeezer
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Re: Thinner tracers

Post by jbgeezer »

Not too big not too small, for me tracers are fine.
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Killer-Ape
Posts: 387
Joined: 2007-02-26 16:00

Re: Thinner tracers

Post by Killer-Ape »

I think that current tracers are ok. The only thing that needs to be changed is the color of the green to a bit more yellowish tint. Right now the green feels more like from a star wars mod. Changing color is really easy. Check out the FAT green tracers

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/N3kNH3_cytE&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/N3kNH3_cytE&hl=sv&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/youtube]
hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: Thinner tracers

Post by hiberNative »

the tracers of small arms are fine, but i've always wondered about the tanks and apc rounds looking like a yellow drop. is that realistic? anyone have a video on apc and tank rounds in flight?
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