Prone - stand accuracy
Posted: 2007-12-14 17:54
I've read, that in 0.7 you will have to stay still for a bit to regain your accuracy before shooting, thus removing the runlikehellltheninstaproneheadshot gameyness.
But there's still a really annoying issue with people going prone-stand all the time. Since 0.6 weapons are so accurate, everyone exploits this to keep from getting headshotted. Might be useless against range, as there's some sway when you get back up, but it's really annoying in close quarters, when people just go run-prone-shoot-stand-shoot-stand-shoot until they finished off their enemy with their amazing 1337 skillz.
The weapons will be tweaked with 0.7, but people's 'tactics' won't be, so players will probably keep doing this.
So what I'd like to suggest is a massive inaccuracy when going prone, so you'd had more chances attacking a guy with a knife then going instaprone on him (/sarcasm). At least for about 2-3 seconds and then start having the rifle go back to being accurate.
I know that this has already been done, but reading fuzzheads and Pattersons posts about it it doesn't really sound much, plus Fuzzhead said that the instaproning would still be an issue in CQB, so why not increase that inaccuracy even more to get rid of this?
Would be also nice, if this was implemented on snipers and marksman rifles as well, so people wouldn't have a gamey advantage of being capable of instaheadshoting whoever they see, while the enemy would not.
Discuss.
But there's still a really annoying issue with people going prone-stand all the time. Since 0.6 weapons are so accurate, everyone exploits this to keep from getting headshotted. Might be useless against range, as there's some sway when you get back up, but it's really annoying in close quarters, when people just go run-prone-shoot-stand-shoot-stand-shoot until they finished off their enemy with their amazing 1337 skillz.
The weapons will be tweaked with 0.7, but people's 'tactics' won't be, so players will probably keep doing this.
So what I'd like to suggest is a massive inaccuracy when going prone, so you'd had more chances attacking a guy with a knife then going instaprone on him (/sarcasm). At least for about 2-3 seconds and then start having the rifle go back to being accurate.
I know that this has already been done, but reading fuzzheads and Pattersons posts about it it doesn't really sound much, plus Fuzzhead said that the instaproning would still be an issue in CQB, so why not increase that inaccuracy even more to get rid of this?
Would be also nice, if this was implemented on snipers and marksman rifles as well, so people wouldn't have a gamey advantage of being capable of instaheadshoting whoever they see, while the enemy would not.
Discuss.