AC-130

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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ralfidude
Posts: 2351
Joined: 2007-12-25 00:40

AC-130

Post by ralfidude »

OPK had an AC-130 gunship and i think that worked out amazingly well. I think that due to its slow speed and that u need a pilot and at least one to two other copilots manning the cannons and nade launchers, id say its preety squad based. Does replace the a10 in those maps it lacks its presence, and it flies slow enough so that u dont cross half the map in 5 seconds. Whatcha think? (Don't come at me with pitchforks and torches, please :mrgreen :)
torenico
Posts: 2594
Joined: 2007-06-30 04:00

Post by torenico »

suggested SOO MANY TIMES!! use the search tool thanks
Scarecrow
Posts: 22
Joined: 2007-11-18 00:52

Post by Scarecrow »

NikovK wrote:Ask yourself the following questions:

1. Is it worth it?

The mod team has limited means and can only set out for so many ends. While adding the ultra-elite counter terrorist Vatican Swiss Guards as a new faction would be cool, ultimately it would require an awful lot of time and add little to our mod.

2. Has it already been suggested?

In over a year of development, we've had quite a lot of suggestions made, many of which didn't pan out but are still re-incarnated monthly by new forum-goers. While we appreciate the ethusiasm, we'd also like you to get to know the long and glorious history of the Suggestions forum.

SEE BELOW THIS POST TO VIEW THE ALREADY SUGGESTED SUGGESTIONS!

3. Is it already in-game?

Sometimes completely new members who have yet to play the game will suggest something which has obviously already been done. Other times a less apparent feature, like bullet drop (every bullet drops, folks) will be requested. Its always good to double-check that claymores haven't been removed from the game completely before suggesting we give them to the engineer class.

4. Does it fit with the Main Aim of the Project Reality mod?

Please remember that our main pronciple aim is to promote teamwork, make the BF2 engine into a realistic yet fun tri-service battleground, and introduce British Forces. We have added to this list as 'secondary aims', like adding Insurgents etc, but please do NOT bother suggesting a complete re-design or any kind of special forces only mod, as it will no doubt be met with a brick wall from Devs.

USE THE SEARCH BUTTON
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Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Post by Eddiereyes909 »

ralfidude wrote:Whatcha think? (Don't come at me with pitchforks and torches, please :mrgreen :)
To late.

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"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Post by Dunehunter »

Scarecrow put it down perfectly really.

Eddiereyes, don't do that again or it'll be a warning.

Locking for re-suggestion.

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
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