Wrongful Audio Effects.

If you find a bug within PR:BF2 (including PRSP), please report it here.
Locked
hx.bjoffe
Posts: 1062
Joined: 2007-02-26 15:05

Wrongful Audio Effects.

Post by hx.bjoffe »

Well i guess you know but didnt see it posted.
I get alot of sounds not supposed to be there, especially on the new maps.
Eg. "river rapid" sounds on Quinling, and the reverse-sound of a technical or w/e on Fools road. Like following me around the whole time..
Cant be more precise.
Came along the new version. Maybe im just paranoid ;)

Xfi Gamer on u-high might cause it, havent tried altering.
Can anyone fill in?

*yawn*
Last edited by hx.bjoffe on 2008-01-05 03:38, edited 1 time in total.
Reason: Ooo, thread #666
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Post by Jaymz »

yeah, well known problem here. Honestly, I have no idea what causes it. Still a mystery.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
jOHNNYdOUBE
Posts: 637
Joined: 2007-09-13 21:28

Post by jOHNNYdOUBE »

i keep hearing transport vehicles shift gears really far away. just the clunky-shift. Almost the parking sound , too. like ther put it in park and hop out sound. And helo sounds, too.
Do all sounds need adjustments like the firearms got with distance?


using X-FI on Ultra-high
Last edited by jOHNNYdOUBE on 2008-01-05 16:55, edited 1 time in total.
Reason: sound card setting
Locked

Return to “PR:BF2 Bugs”