Injured people can be dragged

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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MaddLagger
Posts: 24
Joined: 2007-12-20 06:32

Injured people can be dragged

Post by MaddLagger »

if you take a look at a real sqaud, and lets say the 1st person in the room gets shot, the sqaud while finsh clearing as they drag out the injuryed from their backpack....

this will be help full when someone is bleeding out, can't see sh*t, when he hits the medic button, he is now dragable to a safe location to heal...

not a big deal, but more life like, and sometimes when you can't see like that, your out in the middle of nowhere, and don't notice....

obviously there would be a rule, like bleeding out and medic reqwest, so poeple arn't draging people that don't want to be.....

.708 rocks, keep up the good work :)


the resoin, is, .708 cam out, wanna come with me, back to iraq and test it????

please do not mock me, you might get shot
MaddLagger
Posts: 24
Joined: 2007-12-20 06:32

Post by MaddLagger »

admin took away my post, but for why? this is s .708 sugestion, welll, thank you ********, i give you props and you guys del it...


well many differnt names you peple have now, but....

i beleave, this isn't the whole team, let's have a good, time, with real shiot,this is where you place the drunk talk...
milobr
Posts: 398
Joined: 2007-06-10 23:06

Post by milobr »

Mate, you may want to look the BIG AND RED sticky thread that says: Already Suggested Sugestions. If you take a look there, you'll see this:

Drag/Help/Pull/Pickup wounded/downed/friendly

P.S: Red are Hardcoded, in other words not possible.
Ablack77
Posts: 209
Joined: 2007-06-06 09:48

Post by Ablack77 »

Hmmm you post a thread about this and it gets locked because it's hardcoded (impossible) AND been suggested before.
THEN you re-post exactly the same thing and call someone an *******.
Are you looking for a ban????
Makes me wonder.
There he goes. One of God's own prototypes.
A high-powered mutant of some kind never even considered for mass production.
Too weird to live, and too rare to die.
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