Body Armor Hit

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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DenvH
Posts: 208
Joined: 2008-01-01 09:17

Body Armor Hit

Post by DenvH »

Hi guys, I was watching this video on youtube

YouTube - Thank God for Body Armor!

And in the movie, there is a us marrine walking infront of a humvee. Then a insurgent shoots a bullet right into his body armor and the guy falls, almost flys, and then quickly gets cover behind the humvee.

On PR, when you get hit in your body armor nothing realy happends... It would be nice if you get at least a blurred out vieuw for a second or 2, just like a granate going off nearby. Or let the player fall down, so its like in the movie, but im not sure if that is possible. Falling would be bether though cause you get the same effect as in the movie, where they think that the guy is severly hit or dead.

Anyway that's my question.. I hope you can do something with it.
Last edited by DenvH on 2008-02-05 21:43, edited 1 time in total.
Pariel
Posts: 1584
Joined: 2008-01-29 23:41

Post by Pariel »

*By bloodbane611* (makes angry noises at brother)

This has been covered before. I'll sum it up before Masaq comes in here and goes psycho-crazy on you. People fall over because they are surprised or because they expect to be knocked over. It is not a result of the physical force imparted by the round. If it was, the person firing it would fall over as well. So if you get shot with an elephant gun, this would make sense.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Post by Rudd »

Pariel wrote:*By bloodbane611* (makes angry noises at brother)

This has been covered before. I'll sum it up before Masaq comes in here and goes psycho-crazy on you. People fall over because they are surprised or because they expect to be knocked over. It is not a result of the physical force imparted by the round. If it was, the person firing it would fall over as well. So if you get shot with an elephant gun, this would make sense.
Unless you get shot in the leg while running?

Nah, this have been covered to death.
Image
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Post by Ragni<RangersPL> »

It's all about Newton's Third Law of Motion:
"For every action there is an equal and opposite reaction."

If you still doesn't understand this law I can give you some "MS paint style" explanation :D
DenvH wrote:Or let the player fall down, so its like in the movie,
God damn hollywood and their lies :D
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Post by Spec »

Give us the paint pic, just because ms paint rules!
Pariel
Posts: 1584
Joined: 2008-01-29 23:41

Post by Pariel »

May I make a point (this is actually Pariel now)?

Newton's 3rd law applies, but energy can go other places--springs, absorbed by the geometry of the weapon, used to eject the round, etc.

Granted, it changes none of this conversation.
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Post by OkitaMakoto »

Covered and asked before, and a thread on it is still open I believe... or it was also locked for a resuggest.

You do get a messed up vision when youre shot, right? I always get that flash and short blur, much like the suppression[probably the exact same thing].

let the player hit "prone" when shot... its what I do if Im in a moderately covered location. if im in the open, I book it for some cover... I feel thats realistic enough...
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