Blinking 'eck I've been shot!

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Sadist_Cain
Posts: 1208
Joined: 2007-08-22 14:47

Blinking 'eck I've been shot!

Post by Sadist_Cain »

How about adding a black screen when shot that lasts for just over half a second and acts like an eye opening up afterwards.

I'm thinking this because we cannot force prone in PR and at the moment there isn't that much difference between when a round flies over your head and when one hits you in the chest.

Afaik It'd be a natural human relex to blink when a piece of lead hits you at 1500fps :P

Main reason though is this should be able to get rid of the current situation where you can shoot someone and (though blurry) they can calmy turn around to face where they've been shot from and retaliate.

Imho having you eyes shut for that split second when you're hit will definately encourage people to dive for cover much more, and will also give the obvious disadvantage to whoever gets shot first.

(please no **** about "ohhh lets include sneezing too! :roll: " not in the mood for sarcy comments on this one)

Point is that if you get shot you're going to blink, some might have their eyes closed for longer but you will certainly blink (at least) and this is what can give an enemy his advantage.

I think having the screen flash instantly blank (shutting eyes hard) and and eyelid kinda thing slowly opening with everything still blurry would be pretty cool and immersive (not too slow though... you're gna be panicking Imo :P )

Edit: Ahhhhh Cack it I've put this in general discussion cos I'm far too ub3r for the suggestions thread :P lol
*****THREAD NEEDS MOVING INTO SUGGESTIONS FORUM, MY BAD SORRY :'(*****
Last edited by Sadist_Cain on 2008-02-09 12:35, edited 1 time in total.
Image
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Post by Ragni<RangersPL> »

Sound like a good idea D
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
Heskey
Posts: 1509
Joined: 2007-02-18 03:30

Post by Heskey »

Do it!
Sadist_Cain
Posts: 1208
Joined: 2007-08-22 14:47

Post by Sadist_Cain »

Seems to be going down well :D Just need this thread moving (sorry for the bump, Don't wanna lose this and have to recreate it in the Suggestions forum)

Rofl @ engineers post :P That's a hardware graphics effect ;) lol
Last edited by Sadist_Cain on 2008-02-09 12:36, edited 1 time in total.
Image
$kelet0r
Posts: 1418
Joined: 2006-11-15 20:04

Post by $kelet0r »

It's been suggested a million times ... and yes it would be great to see ingame
Using the flashbang effect would be perferable imo but it has the same goal anyway
Antonious_Bloc
Posts: 348
Joined: 2007-11-20 05:57

Post by Antonious_Bloc »

I endorse this suggestion.
Image
DeePsix
Posts: 2202
Joined: 2007-07-29 19:22

Post by DeePsix »

Antonious_Bloc wrote:I endorse this suggestion.
x2

My name is DeePsix and I approve this message
Image
PR Testing Team: Serious Business.
[R-DEV]LeadMagnet: I guess that's what you get when an Irishman drinks light beer.....bad advice.
[R-DEV]dbzao: I'm Oscar Mike, OSCAR MIKE!!!!
Symplify
Posts: 207
Joined: 2007-03-24 22:05

Post by Symplify »

Could get damn irritating, and may be easily exploitable but we'll see how it goes...
Image
Image
Sadist_Cain
Posts: 1208
Joined: 2007-08-22 14:47

Post by Sadist_Cain »

Glad folk like the idea :D (still need moving here btw) Symplify I understand your concerns of how it could get annoying, Imho it would need testing a bit just to get the right "blink" feel.
The idea would be that you'd blink just enough the you'd be very encouraged to lay down and give the enemy a chance to lay more hits into you but also you'd open your eyes rather sharpish (you're at war after all) and "wake up", though with blurry vision, and be able to run away.

I don't see how it could be exploited :S A soldier would rarely be able ot say "Heeey that guy shot me and made me blink and then I died!"

I think this'd really give feel to being shot, much rather than bolting through forests being shot and still knowing exactly where you're going, It would be scary, disorientating and all sorts :P
Image
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Post by charliegrs »

bumpity bump
known in-game as BOOMSNAPP
'
thedoombringer0
Posts: 236
Joined: 2008-02-10 03:10

Post by thedoombringer0 »

sounds good =P
-=TB=-ante9383
Posts: 243
Joined: 2007-05-06 22:13

Post by -=TB=-ante9383 »

Sadist Cain, that is a brilliant idea, and I support it.
Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Post by Clypp »

IIRC it is hard to add such effects, the flashbang one and the smoke ones themselves are somewhat hardcoded.
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Post by Teek »

When you blink, you should take .3 of a second to refocus.
Image
element365
Posts: 39
Joined: 2005-10-27 19:58

Post by element365 »

I guess I'm the only one that doesn't like this idea. I have never been shot or shot at, so no disrespect for those who have.

When being engaged in a firefight, you have lots of adrenaline flowing through you, so it seems likely that one could be severely wounded without even knowing it.
Kinote
Posts: 89
Joined: 2007-12-12 03:09

Post by Kinote »

Sadist_Cain wrote:Point is that if you get shot you're going to blink, some might have their eyes closed for longer but you will certainly blink (at least) and this is what can give an enemy his advantage.
And you can tell us this for a fact given your extensive experiences being shot, right? =P You may be right, you may be wrong, but I'd like somebody else to weigh in on this one.

I don't know about you guys, but unless I'm actively thinking about blinking I don't notice myself doing it. Totally not the brain ignoring it or anything. Closing your eyes for an extended period of time (Upwards of half a second or more) is an attention grabber, but that's likely because you're focusing on it in the first place.

I'm all for suppression effects, perhaps even some tweaks to them, but this... not so much.

As far as adrenaline goes, a buddy of mine was hit with a couple fragments in a mortar attack and didn't notice until somebody mentioned he was bleeding a short time later. Although your mileage may vary when it comes to being wounded.
Post Reply

Return to “PR:BF2 Suggestions”