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Crysis - Project Reality

Posted: 2008-02-10 00:49
by Stealth-Opertive
Hey, i've seen someone talk about a Tunnel/Cave system for afghan rebels well if the PR team would start on a Project Reality Mod for Crysis they could use the Voxel Tool in there to create tunnels (that's what it's made for) so maybe it wouldn't be such a bad idea to just make one more Bf2 release and than start on Crysis because the CryEngine2 is way better and the SandBoxEditor2 is also pretty simple to use... But the graphics are probably the best thing about the CryEngine2.. its just amazing. The multiplayer seems pretty good too but it could be even better if the Project Reality Team would make a Project Reality mod for it... and it also has standard destructable enviorments like trees and buildings/objects... so that would work out well with your thoughts about destroying stuff in Project Reality...

And i also have a question for the normal fans and other people on the forums: Would you like to see''Project Reality'' for ''Crysis''

Posted: 2008-02-10 00:51
by ~XHW~Flamestorm
bf2 rulez im only for it when bf3 will come out ;) (you know what i mean)
crysis is a good game but i am against pr for crysis.

Posted: 2008-02-10 00:58
by [T]Terranova7
This has been asked about a thousand times already. The devs have stated there's not another engine out there that really support what they're striving for (64+ players, vehicle support, large maps etc.). Not to mention moving to a new engine (especially one such as Crysis) will simply alienate a good deal of an already pretty strong community (Including myself as I don't plan on spending the money to upgrade my system for Crysis specs anytime soon).

Posted: 2008-02-10 00:58
by BloodBane611
DEVs have repeatedly stated that they have no intention of moving to another engine. Case closed.

Posted: 2008-02-10 01:08
by Heskey
I for one wouldn't buy that steaming pile of **** fo playing PR.

If they're moving anywhere, I'd say it was BF3 - But so far, they don't plan to move!

Posted: 2008-02-10 01:37
by SGT.JOKER
hasnt this been discussed?...like allot lol

Posted: 2008-02-10 01:39
by MarineSeaknight
SGT.JOKER wrote:hasnt this been discussed?...like allot lol
Like, super alot, kay?

Posted: 2008-02-10 01:43
by Spec
Locked for re-suggestion.

...

Gah, damn, still doesnt work.

Posted: 2008-02-10 01:49
by Expendable Grunt
I say: No.

Posted: 2008-02-10 01:52
by RCMoonPie
I agree...already discussed...cased closed and locked several times....
waiting for same here.

Posted: 2008-02-10 02:12
by gazzthompson
unless a engine has:

64 = or + players in one server
multi vehicle combat
squads
voip = or better than bf2
large maps

which sucks in a way as we slag the engine off but theirs nothing that can beat it

Posted: 2008-02-10 02:27
by General Dragosh
id rather not see PR on crysis, id rather see a normal mod for it like todays weapons, uniforms and stuff like that and not just tuned crysis stuff like the weird nanosuit...(its not enaugh protection for me in my opinion)

Posted: 2008-02-10 02:28
by Mora
This has been suggested before, please use the search tool.

Locked

.. this is what's going to happen

Posted: 2008-02-10 02:51
by Stealth-Opertive
General Dragosh wrote:id rather not see PR on crysis, id rather see a normal mod for it like todays weapons, uniforms and stuff like that and not just tuned crysis stuff like the weird nanosuit...(its not enaugh protection for me in my opinion)
Well, that's what i mean... couldn't they remove the nano-crapsuit... and just make it a little more REAL...

Posted: 2008-02-10 02:55
by Jaymz
gazzthompson wrote:unless a engine has:

64 = or + players in one server
multi vehicle combat
squads
voip = or better than bf2
large maps

which sucks in a way as we slag the engine off but theirs nothing that can beat it
That's basically the reason we won't be moving to crysis.

Posted: 2008-02-10 02:58
by Stealth-Opertive
[R-DEV]Jaymz wrote:That's basically the reason we won't be moving to crysis.
Well, you know.. i just came up with this because Bf3 won't be released untill 2060 so.. Crysis would have been atleast more next-gen... than bf2

Posted: 2008-02-10 06:30
by Expendable Grunt
Crysis has the potential for realism, hopefully its ammo counter can be reworked, as it has a dry/wet reload system.

Posted: 2008-02-10 12:16
by hall0
Isnt the question who would play this mod? The multyplayer for Crysis is nearly dead.

Posted: 2008-02-10 12:29
by LtSoucy
And with over 600 people playing it on BF2 why move? They have released over 7 great releases and with a goal of making 1.0 they wont leave till 1.0 is done.

Posted: 2008-02-10 16:48
by eztonia
i would love to see PR in crysis put PR has too strong community in bf2.So if you want to see PR in crysis make it your self.