is there any way to make Prmm compatible with SF

General discussion of the Project Reality: BF2 modification.
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rockwelder
Posts: 1
Joined: 2006-01-31 00:01

is there any way to make Prmm compatible with SF

Post by rockwelder »

i love PRMM SP for BF2 can i get PRMM to work in SF?

singleplayer in PRMM is Hard...Would love to Play in SF as well.

any ideas to make it work?
Jeeves
Posts: 65
Joined: 2005-08-25 18:01

Post by Jeeves »

rockwelder wrote:i love PRMM SP for BF2 can i get PRMM to work in SF?

singleplayer in PRMM is Hard...Would love to Play in SF as well.

any ideas to make it work?
I too would love the special forces "extras" in prmm/prm. At first thought I hated the grappling hook/zip line. But it realy adds an aspect to the game I have come to love.
GRB
Posts: 475
Joined: 2005-11-01 20:05

Post by GRB »

Project Reality will soon have its own gadgets, why would we use someone elses? :)
Last edited by GRB on 2006-01-31 04:24, edited 1 time in total.
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Noetheinner
Posts: 370
Joined: 2005-10-30 18:51

Post by Noetheinner »

ooohhhh!!! Dang you GRB!!! GIVE US MORE!
The Huey guy
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GRB
Posts: 475
Joined: 2005-11-01 20:05

Post by GRB »

You'll have plenty...Sooner or later. :p
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torio
Posts: 37
Joined: 2005-12-29 12:56

Post by torio »

Why does everebody always nhave to be so "secret".


AAAARGH
Noetheinner
Posts: 370
Joined: 2005-10-30 18:51

Post by Noetheinner »

Cause it makes the releases that much better!
The Huey guy
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