Chopper Ground Speed and Acceleration

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Is the choppers ground speed too fast?

Yep
6
23%
Nup
17
65%
Don't care
3
12%
 
Total votes: 26

WallyJas
Posts: 296
Joined: 2005-11-01 10:07

Chopper Ground Speed and Acceleration

Post by WallyJas »

Can someone please give me a heads up on why the choppers seem to have an unrealistic (well to me anyways) ground speed and acceleration?

I have been away from PR for a while and from memory it was around 0.5 that the LB's suddenly got this increase in ground speed that we see in all the choppers now.

To me they seem to not only have an unrealistic indicated airspeed (400+km/h) but they also appear to travel way too fast across the ground as well.

Personally I don't like it but I am keen to understand why the Dev's decided on this approach so I can accept it and get on with playing. :wink:
WallyJas
Posts: 296
Joined: 2005-11-01 10:07

Post by WallyJas »

Well thanks for that mate. I now understand and fully accept the changes .... will get on with playing now. Cheers
RCMoonPie
Posts: 471
Joined: 2007-10-02 12:52

Post by RCMoonPie »

Great explanation Cas.
Makes sense!
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." - George Orwell
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

I'm relatively sure that the altimeter works, although I don't know of any maps where 0=ground level. But current height - ground height = true height as far as I know.
[R-CON]creepin - "because on the internet 0=1"
zangoo
Posts: 978
Joined: 2007-09-01 03:42

Post by zangoo »

another reason to try to get our hands on the source code for the refractor 2 engine.
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Post by Sabre_tooth_tigger »

Someone said 1000 speed in game is roughly 200mph, sounds about right. Not many helis will do that and most will only sustain half that in a level flight.

Its lot better then it was. When I first played oman on pr I chased down a bomber in the cobra and shot him down with my hydras :D
Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Post by Eddiereyes909 »

CAS, its good to have someone like you in DM.
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Post by Ironcomatose »

Eddiereyes909 wrote:CAS, its good to have someone like you in DM.
w00t!!! YEAH GO DM!!

ON TOPIC: I voted for dont care, not because i wouldnt care if it went back to how it was(slow) but because i dont really care if it was slowed down a bit or kept the same.

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
zangoo
Posts: 978
Joined: 2007-09-01 03:42

Post by zangoo »

yha we all know that you can have a 8x8km map but the middle is the only thing that can be land. now there is only so many maps you can make with limits like that. so unless we find a way, we will need the source to the refractor 2 engine, plus we could do so much if we got the soruce.
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Post by Mora »

correction: it can be land but only in a really low texture.. just look at kashan's borders its really ugly ground..
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