Using the Random Tool
Posted: 2008-02-13 23:43
(thought i'd post this here as well to make the "welcome to our forums" message go away. its a little tutorial i wrote on using the random tool, mainly for desert maps, like in FH2 and PR)

So we all know the random tool in the bf2 editor is pretty f'ked up right? Well, I discovered trick this while
working on an FH2 map. So here we go:
1. Go to the terrain editor and select the random tool.
2. Select your desired brush size.
3. **IMPORTANT** Select a brush strength no higher then 5.
4. Tap your left mouse button once to apply. You should have something like this:
http://img258.imageshack.us/img258/9751 ... ol1tr1.jpg
Don't worry now, you didn't just screw up your perfect heightmap.
5. Select the smooth tool. Choose a size a few larger than the size of your random tool brush.
As for the strength, you can play around with this. I usually go 90-100%.
6. Put your mouse right over where you made ur indentation, and smooth it out until you get a result similar to this:
http://img156.imageshack.us/img156/6978 ... ol2ml2.jpg
And there you have it. Nice little bumps to add a little variation to any desert map.
So we all know the random tool in the bf2 editor is pretty f'ked up right? Well, I discovered trick this while
working on an FH2 map. So here we go:
1. Go to the terrain editor and select the random tool.
2. Select your desired brush size.
3. **IMPORTANT** Select a brush strength no higher then 5.
4. Tap your left mouse button once to apply. You should have something like this:
http://img258.imageshack.us/img258/9751 ... ol1tr1.jpg
Don't worry now, you didn't just screw up your perfect heightmap.
5. Select the smooth tool. Choose a size a few larger than the size of your random tool brush.
As for the strength, you can play around with this. I usually go 90-100%.
6. Put your mouse right over where you made ur indentation, and smooth it out until you get a result similar to this:
http://img156.imageshack.us/img156/6978 ... ol2ml2.jpg
And there you have it. Nice little bumps to add a little variation to any desert map.