Moving in on our turf!
Posted: 2008-02-28 00:52
it looks like CoD4 is shaking up to be one of the most realist games to date.
And while being so textured that haveing large maps may be limited, it still can do things that BF2 cant do. Enemys have a "last stand" oppertunity to fire their pistol while semi-dead, bullets penetrate surfaces of light dencity, and there are customisable options for kits in multiplayer as well as an Experiance system. All of these things are not on PR!
I love PR, and i really admire that the amount of detail and hours you guys must have put into creating this baby must be abominable!
But there are serious issues which open the flood gates for "lone wolves" to take advantage of.
Force people to spawn near the frontal edge of the battlefield according to first selected class...(so they can defend and attack accordingly)
And fix the guns. the guns are the heart of the game!
One other thing. We really need to have somthing serious done so that new people dont destroy everything! and one death is enough, respawning constantly isnt realistic.
And while being so textured that haveing large maps may be limited, it still can do things that BF2 cant do. Enemys have a "last stand" oppertunity to fire their pistol while semi-dead, bullets penetrate surfaces of light dencity, and there are customisable options for kits in multiplayer as well as an Experiance system. All of these things are not on PR!
I love PR, and i really admire that the amount of detail and hours you guys must have put into creating this baby must be abominable!
But there are serious issues which open the flood gates for "lone wolves" to take advantage of.
Force people to spawn near the frontal edge of the battlefield according to first selected class...(so they can defend and attack accordingly)
And fix the guns. the guns are the heart of the game!
One other thing. We really need to have somthing serious done so that new people dont destroy everything! and one death is enough, respawning constantly isnt realistic.