[Help!] with 3dsmax

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callumh
Posts: 331
Joined: 2007-03-20 16:06

[Help!] with 3dsmax

Post by callumh »

how dod you get a nice render and lighting?, becouse mine go all strange

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se all the blacks specs and its kinda blurd
so what do you do to get it nice and smooth?
"please dont compare the queen to the admins please" - some guy on the tg server.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

That's strange. I just put in a skylight, turn on Light Tracer and that, I think, is it.
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Vaiski
Retired PR Developer
Posts: 894
Joined: 2006-07-17 23:29

Post by Vaiski »

To get rid of the noise you’ll have to increase your skylight’s ‘Rays per sample value’. For fast renders I use something like 12-14 samples but it produces some noise. The default 20 is almost noiseless so that’s good for beauty renders.

Skylight alone looks very dull and boring. I personally like to set an omni light to cast some specular highlights and shadows to the objects in the scene. Orange omni light with dark blue shadows and a light blue skylight produces a typical daylight scene.
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Check renderer > antialiasing > Filter settings for sharper image quality. I don’t know much about this stuff but I was told that Catmull-rom should produce pretty sharp renders. You might want to check the global supersampler settings aswell.

If you want really good renders you’ll have to use mental ray renderer with proper light calculations. There are some good tutorials for mental ray and the results can be pretty amazing.
However it can be a bit misleading to render game models with all the most advanced lighting setups since there are no game engines that could produce similar results.
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callumh
Posts: 331
Joined: 2007-03-20 16:06

Post by callumh »

thanks, i have also been seeing vray in the tutorials but i cant find it, do i have to download it?
"please dont compare the queen to the admins please" - some guy on the tg server.
callumh
Posts: 331
Joined: 2007-03-20 16:06

Post by callumh »

ok i have done a new one and wacked the rays up to 50 lol
and got this
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as you can see its still blurd around the edge of the pigs :(

how do i get it like yours?

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"please dont compare the queen to the admins please" - some guy on the tg server.
motherdear
Retired PR Developer
Posts: 2637
Joined: 2007-03-20 14:09

Post by motherdear »

try and increase the resolution it renders at, it might only be rendering at 320x
might be that i don't know since it's the default
Vaiski
Retired PR Developer
Posts: 894
Joined: 2006-07-17 23:29

Post by Vaiski »

[R-DEV]Vaiski wrote:
Check renderer > antialiasing > Filter settings for sharper image quality. I don’t know much about this stuff but I was told that Catmull-rom should produce pretty sharp renders. You might want to check the global supersampler settings aswell.
That should fix the blurriness. You are using bad anti aliasing or supersampling setting.

Vray is an expensive rendering plugin. Not really needed anymore since mental ray now comes with 3ds.
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callumh
Posts: 331
Joined: 2007-03-20 16:06

Post by callumh »

oh right ok
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yea its gone
"please dont compare the queen to the admins please" - some guy on the tg server.
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