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AirDroped Troops
Posted: 2008-03-02 17:52
by aanersiieaaoa
Ok my idea would to have a timed rally point flying in a circle (on a trigger) with a sound of a large plane (and maybe model too) and a spawner (at the back of the plane if the model exists).
But also have it dissapear after 37 seconds or so.
Posted: 2008-03-02 18:24
by WNxLT7
Would this be a commander deployable asset?
Posted: 2008-03-02 18:37
by SGT.JOKER
I thought this was just another "add airborne troops" thread for a second lol, you actually seem to have a good idea on how to have it done. However, it should be commander deployable and last longer then 30 seconds, a full minute minute and a half AT LEAST or there would be no point in having it what so ever
Posted: 2008-03-02 18:43
by Tef
SGT.JOKER wrote:I thought this was just another "add airborne troops" thread for a second lol, you actually seem to have a good idea on how to have it done. However, it should be commander deployable and last longer then 30 seconds, a full minute minute and a half AT LEAST or there would be no point in having it what so ever
1337 parachute insertion over the bunkers on kashan anybody. 1337 like what kenway, jaymz and carebear did.
Posted: 2008-03-02 18:55
by Dunehunter
Locking for resuggestion, please make use of the Already Suggested Suggestions thread and the Search function.