Ok my idea would to have a timed rally point flying in a circle (on a trigger) with a sound of a large plane (and maybe model too) and a spawner (at the back of the plane if the model exists).
But also have it dissapear after 37 seconds or so.
AirDroped Troops
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SGT.JOKER
- Posts: 1014
- Joined: 2007-03-18 17:35
I thought this was just another "add airborne troops" thread for a second lol, you actually seem to have a good idea on how to have it done. However, it should be commander deployable and last longer then 30 seconds, a full minute minute and a half AT LEAST or there would be no point in having it what so ever
SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game
Riflemen, SAW Gunner, Grenaider.

Just getting back in the game
Riflemen, SAW Gunner, Grenaider.

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Tef
- Posts: 632
- Joined: 2008-02-13 01:40
1337 parachute insertion over the bunkers on kashan anybody. 1337 like what kenway, jaymz and carebear did.SGT.JOKER wrote:I thought this was just another "add airborne troops" thread for a second lol, you actually seem to have a good idea on how to have it done. However, it should be commander deployable and last longer then 30 seconds, a full minute minute and a half AT LEAST or there would be no point in having it what so ever
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Dunehunter
- Retired PR Developer
- Posts: 12110
- Joined: 2006-12-17 14:42


