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Limited kit numbers
Posted: 2008-03-12 00:03
by Ghost716
Just to satiate my curiosity: is the number of limited kits a universal value or can it be customized for a specific map? For example a map where one side has armor and the other doesn't. Could the armor-less team get an extra HAT or two or are they stuck?
Posted: 2008-03-12 05:56
by Teek
You could have the extra kits be a pickup kit, they spawn the same way as vehicles.
Posted: 2008-03-12 14:37
by BloodBane611
They're mirror balanced maps, it would be pointless. Fight it out with what you've got, those are the two most insanely over-asseted maps ever.
Posted: 2008-03-12 14:55
by Phoenix.86
BloodBane611 wrote:They're mirror balanced maps, it would be pointless. Fight it out with what you've got, those are the two most insanely over-asseted maps ever.
Indeed, the action tends to focus on certain hot spots anyway for most regular matches.
Also the tank driver/gunner teams on public servers should know that it is their duty not only to *do evil things* to the enemy infantry, but most and for all to take out enemy armoured vehicles(which of course includes the enemy teams tanks as top priority...) The H-AT was wayy too powerful in previous versions (jabal blackhawk shooting anyone?

) and had to be tweaked
Posted: 2008-03-12 15:12
by LeadMagnet
Hunt down enemy H/AT teams and steal their kits...works wonders on the other team's morale to see 3+ H/AT rounds screaming in....
Posted: 2008-03-15 01:14
by AnRK
I suggested having number of kits depend on a maps situation and I think one of the DEVs mentioned that something like that might be included in the future...