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Project reality + Crysis?
Posted: 2008-03-20 22:40
by Roberts91
How come Project Reality hasn't switched to Crysis? The Battlefield 2 engine is old, poorly coded, and the graphics don't even come close to competeing with Crysis. It would be nice to have such a nice mod transfered to a awesome 3d graphics engine.
Can we see this happen in the future?
Posted: 2008-03-20 22:44
by Rico11b
Oh lord,
Not this again. Go easy on him Devs since this is his first post

In a nutshell the Crysis engine doesn't really fit with what PR is seeking to accomplish

Graphics are really nice, that's for sure. But basically it ends there.
Posted: 2008-03-20 22:44
by Dunehunter
Please make use of the search function before starting a new thread, because this has been brought up tons of times before.
No, PR will not be moving to a different engine anytime soon. For all its flaws, BF2 is still the best one around.
Locking.
Posted: 2008-03-20 22:52
by UK_Force
MultiPlayer = Max 32p
End of Chat
Posted: 2008-03-21 02:51
by Rhino
[R-DEV]UK_Force wrote:MultiPlayer = Max 32p
hehe thats not even the begging of it, the list goes on and on
No chance of a squad system
No ingame VOIP
1/2 of its key features are disabled in MP
Its a SP game, with MP shoved on as a after thought, the MP is as buggy as hell and as a result, no one plays MP for even the base game.
and I could go on and on, its not a engine that meets PR needs at all
