I sure this can be done fh2 is doing this. Say you want to limit some classes like support,sniper, and medics. Well just make it so
16 size map - 3 support, 3 medics, and 1 sniper. per team
32 size map - 6 support, 6 medics, and 2 sniper. per team
64 size map - 9 support, 9 medics, and 3 sniper. per team
This would fix this sniper problem you can now make them more accurate. Well the other kits/classes dont need limits.
Next pistol damage this needs to be fixed for .3 As you guys know the
Anti-Tank kit gets a pistol. From 0 - 35 meters it should be about a 3 hit kill with the pistols. Thats it no more
kit limits/Pistol damage
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Yeah, I remeber on 16 player Kubra Dam, I was at the Upper Flag, there was a squad of 4 behind some crates, I was behind some other crates. I took it upon myself to kill them, I knew this would be hard because I was an AT soldier.
So what did I do? Instead of rocket jumping, or prone spamming, or EVEN pulling out the pistol *gasp*, I just snuck up with the knife and killed all four of them .... somehow
.
It's sad when faced with enemy infantry, the AT soldier's best weapon is a knife!
So what did I do? Instead of rocket jumping, or prone spamming, or EVEN pulling out the pistol *gasp*, I just snuck up with the knife and killed all four of them .... somehow
It's sad when faced with enemy infantry, the AT soldier's best weapon is a knife!
