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can never get a good 1st shot
Posted: 2008-04-02 01:21
by Flak Jacket
Ive had this mod for about 3 months now, and in bolth of the patches Ibeen threw I noticed that whenever I take a shot with any assualt rifle/DMR, the 1st shot is almost always a miss at ranges of about 70m and up. ive become familiar with teh balistics in PR and I know of the tricks that every soldier should take before firing (fire when prone as much as possible, wait 3 secs for your weapon to steady,ect) but I cannot find out what to do with this problem. it usually isnt a bother with teh 5.56 rifles because i can easily follow it up with a second shot, but when playin with the 7.62, it usally costs me the kill.
I was wondering if any other players experianced this and if theres anything that can be done about it.
Posted: 2008-04-02 01:24
by jOHNNYdOUBE
wait 1 1/3 sec first.
Posted: 2008-04-02 02:03
by Razick
Sometimes you do hit the target but you gotta remember it takes more than one shot to take anyone down (excluding head shots of course

)
Posted: 2008-04-02 09:28
by Warmagi
First of all there is no balistics in PR... yet.
Just wait 1.3(3) second dont move and shoot, aim for the head, rather lower part of it.
3 seconds is MORE than enough. No idea why you are missing... maybe moving targets, but stationary... no idea.
Posted: 2008-04-02 09:47
by hx.bjoffe
If you're playing on wireless connection, don't. That really screwed up the hitbox-detection for me.
Posted: 2008-04-02 09:55
by Drake
Same goes for low fps. That also screws up hitbox detection. (at least in vB2)
Posted: 2008-04-02 15:51
by Dempsey
Razick wrote:Sometimes you do hit the target but you gotta remember it takes more than one shot to take anyone down (excluding head shots of course

)
and this game is ment to be reality...
Posted: 2008-04-02 16:02
by OkitaMakoto
Dempsey wrote:and this game is ment to be reality...
???
It DOES in fact take more than one shot most times. You seen videos from Iraq? Soldiers get shot and dont know until they are back at their BASE. or they get shot, get knocked back, and get back up.
Body Armor is an amazing thing.
Posted: 2008-04-02 16:56
by Flak Jacket
It always puzzels me, espicially when i playin against the chinese. I take a shot with my M16, I missed. The shot gives away my position and teh chinamen goes prones and puts a bullet in my head. Maybe its me? I dont know...
Anyway, thaanks for the replies, Ill figure it out sooner or later.
Posted: 2008-04-02 16:58
by DirtyHarry88
hx.bjoffe wrote:If you're playing on wireless connection, don't. That really screwed up the hitbox-detection for me.
I'm on wireless and I'm amazing.
Posted: 2008-04-02 17:30
by Saint
Flak Jacket wrote:It always puzzels me, espicially when i playin against the chinese. I take a shot with my M16, I missed. The shot gives away my position and teh chinamen goes prones and puts a bullet in my head. Maybe its me? I dont know...
Yeah its you

when the first shot misses... GO DIRECTLY FOR THE SECOND AND THE THIRD! Even when you miss him again.. he will get suppressed (when the guy is not cheating) and can't aim for the head

The suppression effect allows you a second or a third shot... but not more
So if you really have problems with hitting steady targets check the connection or wait a second more before you shot. If you only have the problem with hitting moving targets.. thats a mixture of training and luck

Posted: 2008-04-02 18:00
by DeePsix
I've noticed that too. I usually like to get my squad on line before opening up, I don't just spot a guy and start dumping ammo on him without informing the squad. I usually take cover wait a good 5 seconds and watch him with my sights. Every time I fire, that first shot always skews left or right and the rest are right in a tight circle where i'm aiming. Shouldn't it work the opposite way?
Posted: 2008-04-02 18:46
by Zimmer
Not nesserily lets say if you miss the first time you will be more concentrated on the next because thats shooting is all about not rambo but concetration.
Posted: 2008-04-02 18:49
by DeePsix
True. Deviation is a good system, don't get me wrong - it makes due with what they have to work with. I much prefer it to my laser rifle of 0.5 and 0.6
Posted: 2008-04-02 19:41
by darkNight
The deviation is really good. But it's still to easy to kill. It's not like IRL. I'm waiting for the Realistic Ballistics. After then this mod earned its full meaning of reality!
Posted: 2008-04-03 00:56
by PFunk
I think that with any game the balance is between hardcoded deviation of bullets and the ability to apply the skills of each shooter to accuracy. I mean it seems that even if the shooter now KNOWS how his gun will react he cannot compensate in anyway. Unlike with flying or driving in game you cannot control the deviation except to wait and to basically expend your first shot so that you can get your more accurate 2nd or 3rd shot in.
Realistic ballistics would be great but I'm never sure whats possible with the BF2 engine.
Isn't 'hardcoded' the most depressing word for any mod community?
Posted: 2008-04-03 15:02
by -=x0(GHOST)0x=-
You might want to try this tweak to see if it makes a difference.
TweakGuides.com - Battlefield 2 Tweak Guide
Scroll down to the Usersettings.con section, and take a look at the explanation of SettingsManager.U32Set GSInterpolationTime 100
I made this tweak, and I noticed a marginal improvement in accuracy. I don't think it will help with your 1st shot problem, but it might help you hit your targets more often overall.
Posted: 2008-04-03 15:31
by SiN|ScarFace
People can't aim, I steal kills all day long because of it. They start shooting at some bad guy I look in that direction see the target and kill it, even though my team mates started shooting first. The G3 is nasty when you figure out the sight and lead for getting hits on the first shot. M16 you should aim the first and be prepared to fire at least two more aimed shots as quickly as you can.
Posted: 2008-04-03 15:41
by Zimmer
Go for the head instant kill ftw.
Posted: 2008-04-03 16:24
by SiN|ScarFace
Zimmer wrote:Go for the head instant kill ftw.
And miss more times than it would take to kill if you aimed at center mass.