A lag hack?
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Expendable Grunt
- Posts: 4730
- Joined: 2007-03-09 01:54
A lag hack?
Now, I'm not one of those whining kiddies crying about hax n stuff whenever I'm sucking, but I wanted to ask about this because apparently there was something like this in 1942, according to a clannie.
The first instance of this happening that I can recall is in TCombat, a reputable server, on Kashan 16. Everything was going smooth until we where assaulting North Village. As the US team was losing ground, my unit and I approached the north end of the village and saw their bunker. Then lag hit, bad. My ping was the normal 20-30, but I and everyone near me was getting some horrific lag, but not the US team (we asked, not one had any issues). Apparently, whenever we would look at a US player or asset (bunker, chopper), we would get this lag. Ended up having to prolong the assault a long while before we could get this off.
Now it's happened again, this time on TG's Ejod. Normally I'd just write it off but I still had my usual ping, but horrific lag whenever I'd look at an enemy, causing every shot to miss (aim flies all over), yet the US team nailed us every time. Anyone else have any clue?
The first instance of this happening that I can recall is in TCombat, a reputable server, on Kashan 16. Everything was going smooth until we where assaulting North Village. As the US team was losing ground, my unit and I approached the north end of the village and saw their bunker. Then lag hit, bad. My ping was the normal 20-30, but I and everyone near me was getting some horrific lag, but not the US team (we asked, not one had any issues). Apparently, whenever we would look at a US player or asset (bunker, chopper), we would get this lag. Ended up having to prolong the assault a long while before we could get this off.
Now it's happened again, this time on TG's Ejod. Normally I'd just write it off but I still had my usual ping, but horrific lag whenever I'd look at an enemy, causing every shot to miss (aim flies all over), yet the US team nailed us every time. Anyone else have any clue?

Former [DM] captain.
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PRC_Heavy_Z
- Retired PR Developer
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Expendable Grunt
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maz.uk
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arn354
- Posts: 99
- Joined: 2007-03-10 00:36
New in 0.5.1
* Project Reality fix
those are poor boys - don't use that - or don't complain once pb adds those patterns to detection.
ever wondered about uberchopperpilots taking out J-10 with TV-missile and claiming that is skill? Thats it - just macros.
And aswell autohotkey is used to ctd all people to the desktop, spamming ingame messages via j,k,l - 100 in a second.
* Project Reality fix
those are poor boys - don't use that - or don't complain once pb adds those patterns to detection.
ever wondered about uberchopperpilots taking out J-10 with TV-missile and claiming that is skill? Thats it - just macros.
And aswell autohotkey is used to ctd all people to the desktop, spamming ingame messages via j,k,l - 100 in a second.
TEAMWEED NEW ZEALAND PRESENTS: QuickSwitch
VERSION 0.6.4 alk1 Edition RELEASED
0.6 Now includes some solo helicopter macros. It would be a good idea if you are using a older version to delete your old bf2 keys.ini file before you use it or put 0.6 in a new folder. I have also made some changes to the autofire and deviation correction in this version. It is REALLY important that i get some feedback on how the new autofire and deviation correction is working for people. I will be posting a new help guide soon!! Try it out and give me any feedback, ideas, suggestions, comments and of course BUGS. If you want to see a particular macro added let me know.
Here is a list of the current features
* Full Gui interface
* Save and load functions
* Custom timing options for all macros
* Ability to turn on and off all macros via custom hotkeys
* User customizable hotkeys for all macros
* Help interface
* Voice prompts
* Ability to change graphic settings outside of BF2
* Mod launcher
* Links to player stats
* Single player bot control
* Bind macros to mouse xbuttons
List of macros included
* Weapon quick switch
User customizable weapon selection, AUTOFIRE options and RECOIL CORRECTION for both primary and secondary weapons.
* Kit throw
Customizable timing options for different kits , ability to hold kit until key is released, toggle for switching back to primary weapon.
* Medic auto revive - with stance control
* Commo Rose commands
* Paste from clipboard
* C4 Throwing
* Bunny hopping
* Dolphin diving
* Solo heli seat switch
* TV Missile auto clicker
There may well be more features in this release!!
Features coming soon
* Unlock FPS and set custom timing
* Turn HUD on/off
* Show FPS counter
* Command spot
New in 0.2
* Support for not standard BF2 configs
* Bunny hopping
* Quick prone / Dolphin dive
* Some bug fixes
New in 0.3
* Ability to change graphic settings outside of BF2
* Ability to delete cache, dumps, logos
* Separated the MOD launcher
* And yet again more bug fixes
NEW in 0.4
* C4 Throwing
* Stat Lookup
* Complete rewrite of the MOD Launcher + support for more mods
* Support for custom resolutions
* Option to remove movies
* Option to auto login to BF2
* Updated menus
* Fast splash screen option
* No longer require restart for hotkeys to work
* Fixed BF2 Keys.ini bug
* Fixed setting overall graphic quality bug
New in 0.5
* Single player bot control -up to 128 bots
* Now supports all commo rose commands
* Fixed MOD launcher bug
* Fixed hotkey bug
New in 0.5.1
* Project Reality fix
New in 0.6
* Support for Operation Peacekeeper
* Bind macros to mouse xbuttons
* New Autofire & Deviation correction
* Solo heli view switch
* Solo heli gunner seat switch
* Solo heli TV missile w/ autoclicker
* TV missile autoclicker
New in 0.6.1
* Fixed solo heli bug
* Fixed enter/exit vehicle bug
New in 0.6.2
* Removed exit vehicle
0.6.3 Released
New in 0.6.3
* Ability to assign TV missile to different mouse buttons
* Changed timing on auto-revive
* Custom timing option for TV missile click speed
* Mouse look macros
* Improved mouse xbutton macros
* Bug fixes
New in 0.6.4
* Added Alternate TV Missile Mode
Last edited by arn354 on 2008-04-13 09:02, edited 3 times in total.
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Mora
- Posts: 2933
- Joined: 2007-08-21 12:37
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arn354
- Posts: 99
- Joined: 2007-03-10 00:36
Just check it out then... you just count up the harmless options.Whilst reading through that list its obvious that it only switches things round so that its easier to play. Such as swapping between to weapons (like in CS) or firing the tv missile with another button :/ Doesnt really seem like hacking or that it would in any way result in more skill when aiming the actual TV missle's path :/
In fact scripts click faster and more often as any human can do.
It is an exploit in bf2 and 2142 - the entered keystrokes or clicks per seconds or entered ingame messages is not limited by EA/Dice.
Using the TV-Missile for example it clicks about 30 times per second and you are able to steer the tv-missile even in close curves - without clicking, just movin the mouse and the rocket goes where you want to.
Well - i don't believe that you do that 5 times or more in row - every one gets from time to time a lucky shot or a beginner pilot sits in that J-10 and does not know how to fly and is busy not to crash.I used to shot j-10s down with the tv missile but without macros or any other hack.
BTW why does PR advertise for cheatsites?

Last edited by arn354 on 2008-04-13 11:53, edited 2 times in total.




