Insurgent Commander Assets
Posted: 2008-04-14 15:56
Hey guys, great mod. Yeah I'm a lurker.
I play on the battlearena all the time and having a commander now can be very helpful at directing forces around. A few comrades and I were talking about possible assests for the insurgents.
-road blocks...burning tires/carts/wrecked cars/bricks/general rubble
& possibly a smaller version for alleyways and side streets. They would have to be built up by insurgents like sand bags.
but since there is no bunker/firebase...maybe too difficult to deploy.
This could really hepl the insurgents control or manage certain parts of the city. No more vehicles racing in.
-someone also suggested a deployable weapons dump. 1 at time cache of weapons. Mosin nagant, rpg, AA , PKM. So that weapons can be located closer to the fighting.
anyways, keep it up and please get the md5 tools mismatch thing fixed.
I play on the battlearena all the time and having a commander now can be very helpful at directing forces around. A few comrades and I were talking about possible assests for the insurgents.
-road blocks...burning tires/carts/wrecked cars/bricks/general rubble
& possibly a smaller version for alleyways and side streets. They would have to be built up by insurgents like sand bags.
but since there is no bunker/firebase...maybe too difficult to deploy.
This could really hepl the insurgents control or manage certain parts of the city. No more vehicles racing in.
-someone also suggested a deployable weapons dump. 1 at time cache of weapons. Mosin nagant, rpg, AA , PKM. So that weapons can be located closer to the fighting.
anyways, keep it up and please get the md5 tools mismatch thing fixed.