Boycott the J-10 >=(

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Sirsolo
Posts: 185
Joined: 2008-04-07 01:06

Boycott the J-10 >=(

Post by Sirsolo »

Dont say Im a bad pilot. I'm actually pretty good at landing, taking off, and manouvering (Sure, I crash more then most, but I've been flying for 2 days..) And here's what I've noticed:

The J-10 sucks. (period)

Here's some faults about the J-10 vs. other aircraft:

J-10: Take off: (OMG it's so slow..) at 750 (units of speed...No idea what they're supposed to represent: to be refered as UOS from now on) and the entire runway.
Eurofighter Take off: 450 UOS, screw the runway, I use that space from the back of the runway to the building. (I've never crashed) (in Qinling)
F-16: On Kashan, I dont even pay attention to the speed, or the runway, I just get in, boot her up and yaw ontop the runway, and Im in the air ready to go in 20 seconds.
Havn't flown the (Mig?) MEC plane yet.

Landing:
J-10: Havn't landed yet, and trust me, I practice. The thing drops (almost literally) out of the sky at 800 UOS. Closest I've gotten was when I hit the runway at ~750, and bounced off it, crashing.
Eurofighter: I can take off, go one klick, turn around, and land: no problems.
F-16: Havn't really landed with it yet (only flown in training server)
MEC: Same as above.

In the air:
J-10: Like a cross between the A-10 and a tank. Slow as the A-10, about as manouverable as a Tank. (Drops out of the sky, read above.) (Max around 1650 UOS
Eurofighter: Handles like a candle flame. <3 (Max around 1750 UOS)
F-16: Aprox the same as the Euro
MEC: Read above.

Sure, I'm not the best pilot, but anyone can tell you, the J-10s suck.

Devs, I know that the J-10s raped your bums in Vanilla, but please, for the love of fairness, dont make them *** in PR. (other reasons they might suck: 1) Old? 2) Heavy? 3) Bum rape?)

Thanks for reading... HUNDaemon's on the air... please laser your targets =D

~Sirsolo

Foot note: The Eurofighter Taxi's at around 70 UOS, while the J-10 CAPS at 50. Lame.-Back to trying to land the damn thing.
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Post by Alex6714 »

You forgot to mention that the J-10 takes what must be 3 times the amount of time to warm up for taxi than the Eurofighter.

Now I am not a bad pilot, I can fly the Eurofighter fine and land that all the time. Not hard after practice. But no matter what I do in the J-10 I cannot land. Below 700 the thing acts like a rock, so you have to stay above. Around that speed, with the J-10, you fly along the runway without slowing down. Its like you are landing on a runway of ice.

I agree completely with all your points. Especially the A-10/tank handling.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

And your Boycotting it why? Its not like its going to make it get fixed any sooner... Like we have said many times before we know there are issues with it and we will fix them as soon as we can, but for now just live with it. In reality the J-10 is no match for a EF2000.
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MadTommy
Posts: 2220
Joined: 2006-05-23 11:34

Post by MadTommy »

No please boycott it.. I play PR a lot and have never even got close to a J-10 or a Eurofighter, for that matter, to try it.. so please boycott it so maybe someone not willing to sit in the hanger for 10 minutes waiting for it to spawn will get a chance to see how bad it is. :roll:
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Post by DeltaFart »

Yeah, Ive had to take the entire map to turn it with my arrow keys, cause my mouse just cant do it. Annyoing to see apache try to hit it, than miss, than have to flip on my side and hit my down arrow and hold it to turn in a 2 degree arc around the map to get the target back in sights
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

[R-DEV]Rhino wrote:And your Boycotting it why? Its not like its going to make it get fixed any sooner... Like we have said many times before we know there are issues with it and we will fix them as soon as we can, but for now just live with it. In reality the J-10 is no match for a EF2000.
and you know that because ....?
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

Eurofighter Technology and Performance

the J-10 is a single engine, pretty old aircraft now.
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Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Post by Alex6714 »

Can we have reduced spwan for the J-10, or at least some brakes for it then?
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Post by CAS_117 »

yeah dont worry i agree with you and im working on it. sure it was op in vanila, but irl its not that great. i was expecting higher view distances and weapons range to level the playing field a bit. but anyways just think back to vanilla when you had a j-10 behind you, just apply some of those manoevers except now youre in the j-10 right lol :D ?

*silence

ahem. so if you were here for 0.6 you might remember the f-16 vs mig-29... yeah. so nobodys perfect right? we're in the process of testing it right now along with some other toys for you to crash :P . if the missiles are upraded so manievering will only be part of it. but i digress, im sorry about the j-10 situation, and yes you're right and yes it will be fixed.

*the J-10 is more or less an F-16/Rafael mutant in real life, making it extremely and utterly... mediore. i plan on speeding it up so its closer to the F-16. The great part about prs choice of aircraft is that despite the some planes being newer (j-10 released just after 2002 i believe), they have very similar roles so balancing *ahem* shouldnt have been a problem.
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Post by Alex6714 »

Its not necessarily the fact that the J-10 is **** (although I wish it would land better) but also that is was balanced 2v2 when one is much much better. You can´t have symmetrical balance with an asymmetrical aircraft.

Anyway cas, can´t wait. :-D
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Post by Ironcomatose »

I think a more proper question is how this got past testing?

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Post by CAS_117 »

0.7 needed to get out before new years i had to rush. how it got past the patch well... i had 3 diplomas that month so i had to prioritze. dont worry the SAT isnt till may 3rd, so assuming me and the rest of the pr team get our caffine the Sukhoi should more than make up for it... probably wasnt supposed to tell you that.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

ironcomatose wrote:I think a more proper question is how this got past testing?
we have deadlines to meet if you didn't know. I aint the best coder in the world but I spent 3 days of solid work before the release even getting the J-10 in any kinda position where it could land. Before the landing gears springs where so bad if your wheels touched the floor it would throw you 10m into the air (it dose it in vbf2 too but not as bad cos of the lower speeds), and getting it to slow down and still be able to take off etc was a very hard task. It was not a "show stopper" as we like to call it, so it was released as it was.

Wasn't looked into at v0.75 as CAS was busy with r/l stuff I thinks and its still in a playable state.
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CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Post by CAS_117 »

lol first time i tried changing the flaps for the J-10 and i was thinking "well this should go ok". So it rolls 20 feet and like cartwheeled 100 feet in the air and just blew up. i was rolling on the floor crying XD. Lol, "china has unveiled its latest addition to its space program". yeah dice had pretty much been watching the wizard of oz and rolling dubies when they programmed their physics engine. turns out once a wing is behind the center of the airplane the values are reversed. so half the plane wanted to like crash into the nearest satellite, and the other wanted to dig to back to china.
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Post by DeltaFart »

a bit extreme but i see where ur coming from
agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Post by agentscar »

Yea,The J-10 is just getting old...

Love my good ole F16!

And Bloodace,WTF...???...
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gclark03
Posts: 1591
Joined: 2007-11-05 02:01

Post by gclark03 »

Can we replace it with the J-11?

Shenyang J-11 - Wikipedia, the free encyclopedia

Besides, by the time 1.0 rolls out, the Chinese will have introduced a fifth-generation air superiority fighter, so why spend so much time balancing the J-10?
CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Post by CAS_117 »

well theres a lot of things that dont really fit in pr due to engine limitations. we axe planes and choppers and tanks (none actually fit 4x4) and we have... apcs. yeah thats gonna attract a lot of players. id personally play insurgency where you can lean around corners in that case.

*Im not sure were gonna add a fifth gen fighter when we have like <vietnam era weapons to put on them. we could, but its kinda awkward. i mean sure F-22, F-35 would be great, but pretty op...
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