Idea to make choppers Extraction a team effort
Posted: 2008-05-12 14:59
This idea is only for chopper passingers. As of right now if a crew needs an air lift out of a hot zone the chopper comes picks up the crew and away they go. IE it takes no time for the squad to load up and get out of doge.
But if you look at a real life chopper dust off in a hot zone under enemy fire there are two major factors not in play in PR:
One Dust: This is being worked on right now by Alex so this will be a new factor in dust offs from a major hot zone.
two Rotor blades: This is my biggest pet peeve right now in PR. The Rotors on choppers don't have any kind of effect that makes the player keep his/her head down. in real life you have to get into a chopper in a low run or you head could be chopped right off by the rotor blades, That or be nocked down by the force of the wind that a chopper makes on landing.
I think we should do the fallowing to adress this and make chopper evac more of an intense moment in major hot zones when their is enemy rifle fire comeing at your chopper:
One: Add a blur effect that makes the chopper a bit obscured if you stand up and run into the chopper. IE it would have a limit do about 10 feet around the chopper. And no it would not be anything like PRs bullet blur that makes it impossable to see. I'm thinking more along the lines of what EA did with VBF2 a simple easy to use effect that makes it so until your with in 2 feet of the chopper you can't see perfectly.
This way we get the effect of the slow and intense "get to the bird!" moment as well as the "I made it!" part and the quick hop in and give cover fire from the seat idea becomes viable in combat. Also it means the chopper would have to spend more time on the ground and less time in the air, as is a real problem in pickups in a hot zone in real life.
All of that and it would make door gunners have more of a chance to hit targets and get some points other then just sitting and blazeing at fare off targets as the chopper flys so fast you can't hit jack squat.
I posted this in the Chopper Dust thread and thought I would see how chopper fans: IE Black Hawk lovers, and Huey fans would like to have a bit more of a team effort for take off and landings in hot zones.
But if you look at a real life chopper dust off in a hot zone under enemy fire there are two major factors not in play in PR:
One Dust: This is being worked on right now by Alex so this will be a new factor in dust offs from a major hot zone.
two Rotor blades: This is my biggest pet peeve right now in PR. The Rotors on choppers don't have any kind of effect that makes the player keep his/her head down. in real life you have to get into a chopper in a low run or you head could be chopped right off by the rotor blades, That or be nocked down by the force of the wind that a chopper makes on landing.
I think we should do the fallowing to adress this and make chopper evac more of an intense moment in major hot zones when their is enemy rifle fire comeing at your chopper:
One: Add a blur effect that makes the chopper a bit obscured if you stand up and run into the chopper. IE it would have a limit do about 10 feet around the chopper. And no it would not be anything like PRs bullet blur that makes it impossable to see. I'm thinking more along the lines of what EA did with VBF2 a simple easy to use effect that makes it so until your with in 2 feet of the chopper you can't see perfectly.
This way we get the effect of the slow and intense "get to the bird!" moment as well as the "I made it!" part and the quick hop in and give cover fire from the seat idea becomes viable in combat. Also it means the chopper would have to spend more time on the ground and less time in the air, as is a real problem in pickups in a hot zone in real life.
All of that and it would make door gunners have more of a chance to hit targets and get some points other then just sitting and blazeing at fare off targets as the chopper flys so fast you can't hit jack squat.
I posted this in the Chopper Dust thread and thought I would see how chopper fans: IE Black Hawk lovers, and Huey fans would like to have a bit more of a team effort for take off and landings in hot zones.