2 suggestions

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Conman51
Posts: 2628
Joined: 2008-05-03 00:27

2 suggestions

Post by Conman51 »

i personally am tired of shhoting at sum one and then they warp into a car...so i was thinking..how bout adding a dely of like 3 seconds to represent getting in a vehicle and turning on the engine...this is realistic b/c you dont just like warp into the car...u open the door


and another little tweak to the medic kit (im not so sure bout this 1)

when the medic dies their kit doesnt appaer they just die and so does their medic kit..this will stop u from killing the same person multiple times because some other guy picks up his kit and revives him...this is realistic b/c a medic knows what he id doing and specalises in it he know hows to heal ppl...not just anybody can pick up a scapel and do surgery and still expect you to live...they probally can pick up a AT kit and use the rocket....but not a medic kit and heal ppl
zangoo
Posts: 978
Joined: 2007-09-01 03:42

Re: 2 suggestions

Post by zangoo »

what like a warm up time for a car?
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: 2 suggestions

Post by Conman51 »

ya kinda...except ur out side of the car for three seconds..so its like opening the car door ...this wayy ppl can shoot at u
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: 2 suggestions

Post by Spec »

I'm sure if you're under fire you can get in there much faster than 3 seconds, also i think its hardcoded and could lead to bugs (what if the vehicle moves? Will the player move with it? Will the player stay? Where should this kind of code come from?)

Though the idea isnt bad.
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: 2 suggestions

Post by Conman51 »

maybe ur right...especially about the bug/ moving vehicle thing...ur right actcually..about the car...but the medic thing..im sure about that
Sirsolo
Posts: 185
Joined: 2008-04-07 01:06

Re: 2 suggestions

Post by Sirsolo »

About the medic kit: If you want this to happen, then most other kits would have the same thing happen to it too. Not everyone can deploy a mine, set up C4, use a sniper rifle, use a jet, heli, tank, Use scoped rifles correctly, use grenades correctly, the list goes on.
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Re: 2 suggestions

Post by Expendable Grunt »

I like the medic suggestion.
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sergio00-colombia
Posts: 8
Joined: 2007-03-13 00:21

Re: 2 suggestions

Post by sergio00-colombia »

i support him in both of his suggestions, we should do something like that, even if it takes more time to get on a vehicle or losing your medic and not being able to revive him, still it doesnt matter at least it looks realistic, and it will not make the enemy mad becuase of the unrealism. 8)


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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: 2 suggestions

Post by Rudd »

Expendable Grunt wrote:I like the medic suggestion.
agreed
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Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: 2 suggestions

Post by Sabre_tooth_tigger »

Medic kit thing sounds fair because then they could decrease the lag on the patches or something to make it an easier to use kit


The vehicle thing I would say no, apc and tank are instantly movable. Theres some handling side effect reason why it shouldnt happen I think

Just make jeeps not bullet proof to everything 5.56 or above, they are too tough. This is probably hardcoded though :/ Take all the glass out of them maybe so passengers have it less easy
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