[Map] Dragons Mouth [scrapped]
Posted: 2008-05-17 03:34
Evening, here is the map I have been working on for sometime now. The original starter of the map is =Romagnolo=, but ever since he quit mapping he gave the map to who ever wanted it and well I took it. We have been ever since closley working together on the map.
References:
http://img502.imageshack.us/img502/6002/imagem1iq0.jpg
This map is largely based on omaha beach, and will be a full a amphibious attack. There will be 2 or 1 huey just incase of a stalemate, etc.
Romas thread:
https://www.realitymod.com/forum/f66-co ... -pics.html
Settings:
USMC vs PLA
Counter-Attack
Description:
As the push in to now-chinese-occupied-russia, not too far off is an opening in the mountain terrain of (code name) dragons mouth. The chinese have just taken and evacuated the city and are now fortifying the beach. The usmc now sees and oppertunity to strike the chinese forces.
http://i27.tinypic.com/2rqcdj6.jpg
1. Carrier
(Cap 2,3,4)
2. West Beach
3. Central Beach
4. East Beach
(Cap 5)
5. Farm
(Cap 6,7)
6. West City
7. East City
(Cap 8 )
8. Chinese Base
Loadout:
2-4 apcs, 5 ribs, 1 huey and 1 rocket huey
0-1 tank, 2-4 apcs, 2-3 FAV, AA
Screenies in the editor:
carrier

spawn cam

beach

close up

view from bunker

another close up

tow nest

view from buddahs hill

outpost view

zoom out of the east outpost (yes, you can blow em)

west side (5 min rally area)

farm (no idea why the paddies dont show up after i save)

another side

close up of farm (once again, no idea why the paddies dont show up, they are there as an item but dont show)

city

city, close up on train

chinese fob

omfg sunken carrier??!!?
http://i30.tinypic.com/2a6mu6u.jpg
Video Preview:
By Roma
http://www.youtube.com/watch?v=I3Ka2dAEYMU[/youtube]
thanks!
Known issues:
some terrain on the mountains is stretched out and wierd, working on it.
paddies dont show up, no idea why.
the beach needs some work, as you can see that is the part i touched up least.
the minimap is ****, i gotta do rhinos tut on it.
Concerns: This is one of my first maps, and I am still a novice at the editor, so bear with me
Thanks
References:
http://img502.imageshack.us/img502/6002/imagem1iq0.jpg
This map is largely based on omaha beach, and will be a full a amphibious attack. There will be 2 or 1 huey just incase of a stalemate, etc.
Romas thread:
https://www.realitymod.com/forum/f66-co ... -pics.html
Settings:
USMC vs PLA
Counter-Attack
Description:
As the push in to now-chinese-occupied-russia, not too far off is an opening in the mountain terrain of (code name) dragons mouth. The chinese have just taken and evacuated the city and are now fortifying the beach. The usmc now sees and oppertunity to strike the chinese forces.
http://i27.tinypic.com/2rqcdj6.jpg
1. Carrier
(Cap 2,3,4)
2. West Beach
3. Central Beach
4. East Beach
(Cap 5)
5. Farm
(Cap 6,7)
6. West City
7. East City
(Cap 8 )
8. Chinese Base
Loadout:
2-4 apcs, 5 ribs, 1 huey and 1 rocket huey
0-1 tank, 2-4 apcs, 2-3 FAV, AA
Screenies in the editor:
carrier

spawn cam

beach

close up

view from bunker

another close up

tow nest

view from buddahs hill

outpost view

zoom out of the east outpost (yes, you can blow em)

west side (5 min rally area)

farm (no idea why the paddies dont show up after i save)

another side

close up of farm (once again, no idea why the paddies dont show up, they are there as an item but dont show)

city

city, close up on train

chinese fob

omfg sunken carrier??!!?
http://i30.tinypic.com/2a6mu6u.jpg
Video Preview:
By Roma
http://www.youtube.com/watch?v=I3Ka2dAEYMU[/youtube]
thanks!
Known issues:
some terrain on the mountains is stretched out and wierd, working on it.
paddies dont show up, no idea why.
the beach needs some work, as you can see that is the part i touched up least.
the minimap is ****, i gotta do rhinos tut on it.
Concerns: This is one of my first maps, and I am still a novice at the editor, so bear with me
Thanks