Nato/U.N? an idea

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Rachio
Posts: 52
Joined: 2007-08-24 22:52

Nato/U.N? an idea

Post by Rachio »

Okay I didn't see any thing suggested like this so ill give it a go. If we ever get a nato/un team in which we want to pick either american/brit/canadian kits, cant we use the unlock system thing to cycle the kits. Like for instance rifleman default would be US, hit the arrow on unlock system it goes to british rifleman kit, then canadian and so on and so on with the teams. you can probally set the code for request a kit to individual guns for you to be able to get your countrys guns. but yea just giving some advice for when we get alot of armys such as canadians if we get em and we want a joint operation map
Gamerofthegame
Posts: 32
Joined: 2008-04-17 02:49

Re: Nato/U.N? an idea

Post by Gamerofthegame »

Voices, though, would have to be set to one thing or another. And the NATO and such aren't just the WWII 'Allies' d00ds, lots of different countries, too.

Largely though, tis been denied.
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Howitzer
Posts: 648
Joined: 2008-01-20 17:49

Re: Nato/U.N? an idea

Post by Howitzer »

that will bring multination Squads , that is very unrealistic.
The only realist kind off what you said would be a Iraq nation army soldier class on Al basrah or something like that.
Rachio
Posts: 52
Joined: 2007-08-24 22:52

Re: Nato/U.N? an idea

Post by Rachio »

Howitzer wrote:that will bring multination Squads , that is very unrealistic.
The only realist kind off what you said would be a Iraq nation army soldier class on Al basrah or something like that.
Not really one of my friends in the marines was in a squad(well teamed up togther in a group) with canadians and brits
Howitzer
Posts: 648
Joined: 2008-01-20 17:49

Re: Nato/U.N? an idea

Post by Howitzer »

Yes but we only have squads of six members ,unless we can finally fix the engine. Thats a bit tight don't you think :neutral:
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: Nato/U.N? an idea

Post by HughJass »

So basically euro forces from vanilla? No. do you know how nato functions anyway?
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SGT.JOKER
Posts: 1014
Joined: 2007-03-18 17:35

Re: Nato/U.N? an idea

Post by SGT.JOKER »

would we get the pretty "look at me im right here" blue helmets? lol

jokes aside, I like the idea of having a UN force, maybe for small peace keeper type maps (conquest insurgent maps?)
SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game :mrgreen:
Riflemen, SAW Gunner, Grenaider.
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Rachio
Posts: 52
Joined: 2007-08-24 22:52

Re: Nato/U.N? an idea

Post by Rachio »

HughJass wrote:So basically euro forces from vanilla? No. do you know how nato functions anyway?
Have an idea mostly political stuff between other countrys and sends in releif efforts for disasters right I just thought it would be an idea
CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Re: Nato/U.N? an idea

Post by CAS_117 »

Maybe be able to cycle between irons and acog for rifleman idk.
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