So, after a quick google, i found this, and thought 'perfect, a nice simple model that even a n00b modeler like me can make':

So, after a few hours, here it is in max:

And after a few more hours, in the BF2Editor:

Now there have been a few problems, the biggest is that ingame it is only 3cm tall, but thankfully i already know how to fix that.
I also haven't really made the most efficient use of the BF2 static texturing system, and i couldn't get the crack/decal layer to work so i put them on the detail texture instead.
I used a vBF2 texture for the colour, and made my own detail texture, albeit a big one for such a small object at 256x512.
But hopefully, this is the start of bigger and better things!
EDIT - Static No. 2
After about 30 mins in max i have come up with my second static, a simple concrete bench. Should be ready for export soon. Texture's a bit lacking though, i'll work on it.

I think i might make a pack of simple city environment statics.







