Artillery?

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Tymathee
Posts: 16
Joined: 2008-06-27 15:40

Artillery?

Post by Tymathee »

Would be nice to maybe have mortar's added to the game to have some artillery fire or maybe a mortar track/truck etc. that you have to maybe use 2 or 3 people?

This could cause concussin supression and it'd help clear some bottle necks that develop on maps and be a good counter for snipers that are difficult to see.

You'd balance this by making it have a long reload time, maybe 30 seconds?

If you go personal motar you'd have to have one guy with a mortar kit and another with a mortar reload kit.

with the truck three guys, one turns it, one as a "reloader" and one to fire, or maybe the reloader is the spotter? Or you could just have one that turns and spots and one that reloads and fires. Just a thought...
Sir.Saul
Posts: 135
Joined: 2008-05-23 17:15

Re: Artillery?

Post by Sir.Saul »

Omg dude, quickly delete everything about this thread you can, this have been suggested so many times, so I will try to spare you embarresment.

ppz will start yelling.. Saying use search function and such so quickly before anyone notices!!!

Know you are knew to forums, but :O :O :O :O hurry!

Also this thread will get locked faster formel 1 car.
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Artillery?

Post by CodeRedFox »

Check this thread out, it should have been in here but was never moved :wink:
https://www.realitymod.com/forum/f10-pr-general-discussion/41285-moartars.html
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"apcs, like dogs can't look up" - Dr2B Rudd
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