Base barrier

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
sharpshooter
Posts: 24
Joined: 2008-07-17 01:44

Base barrier

Post by sharpshooter »

Hi everyone

I've noticed that most bases i've seen in the middle east have the bremer wall on the outside, not sandbags. For who don't know it's a 10-12ft high concrete wall. I tried to put up pictures but they wouldn't come out.
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: Base barrier

Post by arjan »

pictures? :) xD
Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: Base barrier

Post by Celestial1 »

Like this?
sharpshooter
Posts: 24
Joined: 2008-07-17 01:44

Re: Base barrier

Post by sharpshooter »

Celestial1 wrote:Like this?
yes, like that.
ostupidman
Posts: 208
Joined: 2008-05-13 15:03

Re: Base barrier

Post by ostupidman »

This is true. Main bases would more likely have this than others. Something like the VCP in basrah would more likely be a mix of bags and those.
If brute force doesn't work.......your not using enough of it.
Cyrax-Sektor
Posts: 1030
Joined: 2007-10-15 21:12

Re: Base barrier

Post by Cyrax-Sektor »

Something similar is already in use at the Airport base in Basrah. Check the main exit. ;)
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: Base barrier

Post by Psyko »

from the looks of that pic, to be realistic looking they would have to be all seperate segments, and that means more objects. but i dont see a problem with one large solid.
ostupidman
Posts: 208
Joined: 2008-05-13 15:03

Re: Base barrier

Post by ostupidman »

Yeah couldn't they just make a big solid wall that just looks like a bunch of those connected?
If brute force doesn't work.......your not using enough of it.
X1 Spriggan
Retired PR Developer
Posts: 427
Joined: 2007-08-31 04:24

Re: Base barrier

Post by X1 Spriggan »

This would be an awesome new static mappers could use the create some new looking FOBs.
Post Reply

Return to “PR:BF2 Suggestions”