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Battlefield 2142 Effects

Posted: 2008-07-24 14:53
by Rezza
Hello there i was playing bf 2142 the last day and i noticed some effects that may be put in Project Reality i am not sure though.The first one is The Screen Shake while running with shift which makes it more realistic and gives a better atmosphere.The second one is when a squad leader puts an attack mark his hand marks the attack mark with the attack motion thats also a nice feature.The Third is the sniper zoom its really nice adjustable by the mouse scroll slowly zooming not pr style click zack zoom :( i hope that can be added too its realistic and if you put the sound on cod 4 on the sniper mission zoom sound(sniping zakhaev) that would be a combination.Can these feautures be put in Pr? If yes what do you think about them? 8-) :grin: :shock:

Re: Battlefield 2142 Effects

Posted: 2008-07-24 15:11
by Craz3y|Assasin
What I wonder does 2142 use the same egine as battlefield 2

Re: Battlefield 2142 Effects

Posted: 2008-07-24 15:15
by Outlawz7
BF2142 = mod for BF2 with a few tweaks.

Also,why the thumbs down icon?

Re: Battlefield 2142 Effects

Posted: 2008-07-24 15:17
by google
I like the shake idea very much

Re: Battlefield 2142 Effects

Posted: 2008-07-24 15:22
by Rezza
Yes sorry about the thumb down a failiure of mine and yes the shake is really realistic

Re: Battlefield 2142 Effects

Posted: 2008-07-24 15:36
by Rudd
some of the 2142 effects, especially weather are really good. But I doubt that they can be ported over

Re: Battlefield 2142 Effects

Posted: 2008-07-24 16:11
by RCMoonPie
2142 uses a totally different engine if I am not mistaken.
It would probably be easier to mod and reskin 2142 into another version of PR.

Re: Battlefield 2142 Effects

Posted: 2008-07-24 16:22
by Masaq
RCMoonPie wrote:2142 uses a totally different engine if I am not mistaken.
It would probably be easier to mod and reskin 2142 into another version of PR.

Nope, same engine, just tweaked.

2142 effects can't be ported directly across although there are other ways of reaching the same effect with some of them I believe.

Re: Battlefield 2142 Effects

Posted: 2008-07-24 16:28
by 77SiCaRiO77
the shaking head when running can be done via animation

Re: Battlefield 2142 Effects

Posted: 2008-07-24 16:31
by RCMoonPie
Thats good to know....
Maybe some of the 2142 stuff could be usefull!

Re: Battlefield 2142 Effects

Posted: 2008-07-24 16:35
by Sabre_tooth_tigger
2142 is a hardmod of bf2 just like bf heroes is going to be. So it was made with access to the original source code and cant easily be replicated afaik.
My wish list would be something like blurred focus for iron sights so you cant zoom onto the entire picture, thats a shader effect the guy who did the bleed out effect did I think

Re: Battlefield 2142 Effects

Posted: 2008-07-24 16:52
by Rezza
I uploaded the stuff i suggest the most -http://www.vimeo.com/1401200-

It needs a bit more shake thats too less but still if you play it kills your concentration you dont understand that from the video but it disturbs (__-reality-__) :)

Re: Battlefield 2142 Effects

Posted: 2008-07-24 17:19
by Rudd
lol, would be nice for those bit to be put in (and also that sniper stabilisation thing...but I know thats a pipe dream)

Re: Battlefield 2142 Effects

Posted: 2008-07-24 17:38
by buk
i suppose the adjustable scroll zoom would be realistic in that your concentrating more on the scope but i dont like it.. i dont even like the 2 click zoom on the sniper kit.. why not just put on a high power zoom and be done with it?

bleh

Re: Battlefield 2142 Effects

Posted: 2008-07-24 17:48
by FeldwebelSchultz
im against the ajustable zoom... cause this is a idear of the future....
hey if its ownly a thing of the animation with the headmoving is it then not able to rebuild the headmove on zooming???
this mean move the head to weapon not the weapon to head
that will be a good addition to the movment animation :-) )

Re: Battlefield 2142 Effects

Posted: 2008-07-24 18:07
by Napoleon_TR
good idea

Re: Battlefield 2142 Effects

Posted: 2008-07-24 18:10
by Rezza
Yes feldwebel good idea and buk erhm click zooming isnt realistic i havent used a sniper though but they zoom slowly as i know i am not sure ofcourse correct me if i am wrong still zooming slowly is better in my opinion

Re: Battlefield 2142 Effects

Posted: 2008-07-24 18:42
by Sabre_tooth_tigger
I remember with the HAT scope, it used to have two levels but was changed partly because the actual system can only use one fixed zoom anyway.

Re: Battlefield 2142 Effects

Posted: 2008-07-24 19:38
by Mora
The head movement should be exactly the same as you see it. Meaning if you see a friendly's head moving his actual view is there. Not just some random movement.

I hope you get my point :\

Re: Battlefield 2142 Effects

Posted: 2008-07-24 21:40
by Conman51
i like the running shaking very much...i think its in the AIX mod..just not that noticible

the scroll zoom might be hardcoded...and same w/ the Sl moving his hands