Any chance of the 2 unfinished gaemmodes being implemented?
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red.murder1
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Any chance of the 2 unfinished gaemmodes being implemented?
I got bored and wanted to find out how the PR request kits work so I took a look in the python folder and found 2 new game modes,Extraction and Scenario.
I was wondering if these would make an appearance in 0.8?
I was wondering if these would make an appearance in 0.8?
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markonymous
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red.murder1
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
Really? I never knew that,I still would like them to be fixed up and put into 0.8
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77SiCaRiO77
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
extraction was fun in 0.3 ,i remember the first time i played PR was in mashtur extraction 
escenario was supose to be in 0.5 , and then in 0.6 nad , then in 0.7 ,etc,etc
IIRC ghost train was made with scenario in mind
escenario was supose to be in 0.5 , and then in 0.6 nad , then in 0.7 ,etc,etc
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Spinkyone
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
<.D.F.E.>
Last edited by Spinkyone on 2009-12-05 21:01, edited 1 time in total.
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Rhino
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
it was first meant to be in .4 in fact[R-CON]77SiCaRiO77 wrote:extraction was fun in 0.3 ,i remember the first time i played PR was in mashtur extraction
escenario was supose to be in 0.5 , and then in 0.6 nad , then in 0.7 ,etc,etcIIRC ghost train was made with scenario in mind
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Sabre_tooth_tigger
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
Scenario for OGT, the Chinese have to push the train forward to win :O
Ive not played scenario but extraction we used to have on Helmand Province. I think we had to rescue a pilot at the burning blackhawk.
Another was basra vip mission where you drive a suv from palace to airport without dying. Mission repeats till suv suceeds.
Not sure they were played so much as pub players tend to mess it up but I may remember wrongly
Ive not played scenario but extraction we used to have on Helmand Province. I think we had to rescue a pilot at the burning blackhawk.
Another was basra vip mission where you drive a suv from palace to airport without dying. Mission repeats till suv suceeds.
Not sure they were played so much as pub players tend to mess it up but I may remember wrongly
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Rudd
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
Extraction was so so, but I enjoyed it
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fuzzhead
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
extraction.... no.
scenario is still under heavy developement. when its finally finished, the game mode will be able to do everything (insurgency, AAS, counter-attack, extraction, etc). its basically a "jack of all trades" game mode that is very versatile. Expect it to be finished in v0.9.
That being said, there is a couple new game modes for v0.8
scenario is still under heavy developement. when its finally finished, the game mode will be able to do everything (insurgency, AAS, counter-attack, extraction, etc). its basically a "jack of all trades" game mode that is very versatile. Expect it to be finished in v0.9.
That being said, there is a couple new game modes for v0.8
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Oldirti
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Expendable Grunt
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
TELL NAO >[R-DEV]fuzzhead wrote:extraction.... no.
scenario is still under heavy developement. when its finally finished, the game mode will be able to do everything (insurgency, AAS, counter-attack, extraction, etc). its basically a "jack of all trades" game mode that is very versatile. Expect it to be finished in v0.9.
That being said, there is a couple new game modes for v0.8

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Clypp
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
A good scenario mode could be awesome.
Randomizing objectives each time the map runs can make every game different. Secondary objectives can add to that.
*Primary: Capture the embassy and hold for 10 minutes to obtain secret documents*
*Secondary: Destroy the radio tower to prevent enemy helicopter reinforcements*
Randomizing objectives each time the map runs can make every game different. Secondary objectives can add to that.
*Primary: Capture the embassy and hold for 10 minutes to obtain secret documents*
*Secondary: Destroy the radio tower to prevent enemy helicopter reinforcements*
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Sadist_Cain
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
the who with the what now?[R-DEV]fuzzhead wrote:...
That being said, there is a couple new game modes for v0.8
Only a couple?

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Scot
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cyberzomby
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
Indeed! Couple of new game modes for .8! .8 gets even better and better!
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Sabre_tooth_tigger
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
Sounds good, just having a slightly different aas every game would make it like a new map.Clypp wrote:A good scenario mode could be awesome.
Randomizing objectives each time the map runs can make every game different. Secondary objectives can add to that.
*Primary: Capture the embassy and hold for 10 minutes to obtain secret documents*
*Secondary: Destroy the radio tower to prevent enemy helicopter reinforcements*
New gamemodes sounds great, new gameplay changes is more important then anything else, I look forward to it :]
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red.murder1
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
Yay,but in scenario,please make some new ones so I don't always have to escort the chinese commander to the trenches or try to assassinate him[R-DEV]fuzzhead wrote:extraction.... no.
scenario is still under heavy developement. when its finally finished, the game mode will be able to do everything (insurgency, AAS, counter-attack, extraction, etc). its basically a "jack of all trades" game mode that is very versatile. Expect it to be finished in v0.9.
That being said, there is a couple new game modes for v0.8
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Rhino
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
because we canTheScot666 wrote:Wow... why do you taunt us so?
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Waaah_Wah
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
Great news[R-DEV]fuzzhead wrote:
That being said, there is a couple new game modes for v0.8
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Craz3y|Assasin
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Re: Any chance of the 2 unfinished gaemmodes being implemented?
the scenario game mode sounds more realistic than any ather game mode, because it's not all about just capturing areas, so in 1 of the new realeses i'd like to see more of that game mode.





