Any chance of the 2 unfinished gaemmodes being implemented?

General discussion of the Project Reality: BF2 modification.
red.murder1
Posts: 126
Joined: 2008-07-25 16:00

Any chance of the 2 unfinished gaemmodes being implemented?

Post by red.murder1 »

I got bored and wanted to find out how the PR request kits work so I took a look in the python folder and found 2 new game modes,Extraction and Scenario.
I was wondering if these would make an appearance in 0.8?
markonymous
Posts: 1358
Joined: 2007-10-25 05:20

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by markonymous »

those are old ones :P
Image
red.murder1
Posts: 126
Joined: 2008-07-25 16:00

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by red.murder1 »

Really? I never knew that,I still would like them to be fixed up and put into 0.8
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by 77SiCaRiO77 »

extraction was fun in 0.3 ,i remember the first time i played PR was in mashtur extraction :D

escenario was supose to be in 0.5 , and then in 0.6 nad , then in 0.7 ,etc,etc :p IIRC ghost train was made with scenario in mind
Spinkyone
Posts: 200
Joined: 2008-07-02 22:40

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by Spinkyone »

<.D.F.E.>
Last edited by Spinkyone on 2009-12-05 21:01, edited 1 time in total.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by Rhino »

[R-CON]77SiCaRiO77 wrote:extraction was fun in 0.3 ,i remember the first time i played PR was in mashtur extraction :D

escenario was supose to be in 0.5 , and then in 0.6 nad , then in 0.7 ,etc,etc :p IIRC ghost train was made with scenario in mind
it was first meant to be in .4 in fact :p
Image
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by Sabre_tooth_tigger »

Scenario for OGT, the Chinese have to push the train forward to win :O



Ive not played scenario but extraction we used to have on Helmand Province. I think we had to rescue a pilot at the burning blackhawk.




Another was basra vip mission where you drive a suv from palace to airport without dying. Mission repeats till suv suceeds.

Not sure they were played so much as pub players tend to mess it up but I may remember wrongly
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by Rudd »

Extraction was so so, but I enjoyed it
Image
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by fuzzhead »

extraction.... no.

scenario is still under heavy developement. when its finally finished, the game mode will be able to do everything (insurgency, AAS, counter-attack, extraction, etc). its basically a "jack of all trades" game mode that is very versatile. Expect it to be finished in v0.9.

That being said, there is a couple new game modes for v0.8
Oldirti
Posts: 310
Joined: 2007-08-06 14:37

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by Oldirti »

We all cant wait for scenerio mode
Image
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by Expendable Grunt »

[R-DEV]fuzzhead wrote:extraction.... no.

scenario is still under heavy developement. when its finally finished, the game mode will be able to do everything (insurgency, AAS, counter-attack, extraction, etc). its basically a "jack of all trades" game mode that is very versatile. Expect it to be finished in v0.9.

That being said, there is a couple new game modes for v0.8
TELL NAO > :|
Image


Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by Clypp »

A good scenario mode could be awesome.

Randomizing objectives each time the map runs can make every game different. Secondary objectives can add to that.

*Primary: Capture the embassy and hold for 10 minutes to obtain secret documents*
*Secondary: Destroy the radio tower to prevent enemy helicopter reinforcements*
Sadist_Cain
Posts: 1208
Joined: 2007-08-22 14:47

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by Sadist_Cain »

[R-DEV]fuzzhead wrote:...
That being said, there is a couple new game modes for v0.8
the who with the what now?

Only a couple? :P why not three? :D seriously now, what have you been tinkering with? I this has me more excited than the new MEC artillery
Image
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by Scot »

Wow... why do you taunt us so?
Image
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by cyberzomby »

Indeed! Couple of new game modes for .8! .8 gets even better and better!
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by Sabre_tooth_tigger »

Clypp wrote:A good scenario mode could be awesome.

Randomizing objectives each time the map runs can make every game different. Secondary objectives can add to that.

*Primary: Capture the embassy and hold for 10 minutes to obtain secret documents*
*Secondary: Destroy the radio tower to prevent enemy helicopter reinforcements*
Sounds good, just having a slightly different aas every game would make it like a new map.

New gamemodes sounds great, new gameplay changes is more important then anything else, I look forward to it :]
red.murder1
Posts: 126
Joined: 2008-07-25 16:00

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by red.murder1 »

[R-DEV]fuzzhead wrote:extraction.... no.

scenario is still under heavy developement. when its finally finished, the game mode will be able to do everything (insurgency, AAS, counter-attack, extraction, etc). its basically a "jack of all trades" game mode that is very versatile. Expect it to be finished in v0.9.

That being said, there is a couple new game modes for v0.8
Yay,but in scenario,please make some new ones so I don't always have to escort the chinese commander to the trenches or try to assassinate him
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by Rhino »

TheScot666 wrote:Wow... why do you taunt us so?
because we can :D
Image
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by Waaah_Wah »

[R-DEV]fuzzhead wrote:
That being said, there is a couple new game modes for v0.8
Great news ;)
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
Craz3y|Assasin
Posts: 170
Joined: 2008-06-20 14:18

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Post by Craz3y|Assasin »

the scenario game mode sounds more realistic than any ather game mode, because it's not all about just capturing areas, so in 1 of the new realeses i'd like to see more of that game mode.
Post Reply

Return to “PR:BF2 General Discussion”