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Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 11:45
by red.murder1
I got bored and wanted to find out how the PR request kits work so I took a look in the python folder and found 2 new game modes,Extraction and Scenario.
I was wondering if these would make an appearance in 0.8?

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 11:46
by markonymous
those are old ones :P

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 11:48
by red.murder1
Really? I never knew that,I still would like them to be fixed up and put into 0.8

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 12:12
by 77SiCaRiO77
extraction was fun in 0.3 ,i remember the first time i played PR was in mashtur extraction :D

escenario was supose to be in 0.5 , and then in 0.6 nad , then in 0.7 ,etc,etc :p IIRC ghost train was made with scenario in mind

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 12:15
by Spinkyone
<.D.F.E.>

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 12:22
by Rhino
[R-CON]77SiCaRiO77 wrote:extraction was fun in 0.3 ,i remember the first time i played PR was in mashtur extraction :D

escenario was supose to be in 0.5 , and then in 0.6 nad , then in 0.7 ,etc,etc :p IIRC ghost train was made with scenario in mind
it was first meant to be in .4 in fact :p

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 12:23
by Sabre_tooth_tigger
Scenario for OGT, the Chinese have to push the train forward to win :O



Ive not played scenario but extraction we used to have on Helmand Province. I think we had to rescue a pilot at the burning blackhawk.




Another was basra vip mission where you drive a suv from palace to airport without dying. Mission repeats till suv suceeds.

Not sure they were played so much as pub players tend to mess it up but I may remember wrongly

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 12:34
by Rudd
Extraction was so so, but I enjoyed it

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 12:44
by fuzzhead
extraction.... no.

scenario is still under heavy developement. when its finally finished, the game mode will be able to do everything (insurgency, AAS, counter-attack, extraction, etc). its basically a "jack of all trades" game mode that is very versatile. Expect it to be finished in v0.9.

That being said, there is a couple new game modes for v0.8

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 12:47
by Oldirti
We all cant wait for scenerio mode

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 12:48
by Expendable Grunt
[R-DEV]fuzzhead wrote:extraction.... no.

scenario is still under heavy developement. when its finally finished, the game mode will be able to do everything (insurgency, AAS, counter-attack, extraction, etc). its basically a "jack of all trades" game mode that is very versatile. Expect it to be finished in v0.9.

That being said, there is a couple new game modes for v0.8
TELL NAO > :|

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 13:06
by Clypp
A good scenario mode could be awesome.

Randomizing objectives each time the map runs can make every game different. Secondary objectives can add to that.

*Primary: Capture the embassy and hold for 10 minutes to obtain secret documents*
*Secondary: Destroy the radio tower to prevent enemy helicopter reinforcements*

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 13:22
by Sadist_Cain
[R-DEV]fuzzhead wrote:...
That being said, there is a couple new game modes for v0.8
the who with the what now?

Only a couple? :P why not three? :D seriously now, what have you been tinkering with? I this has me more excited than the new MEC artillery

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 13:41
by Scot
Wow... why do you taunt us so?

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 13:48
by cyberzomby
Indeed! Couple of new game modes for .8! .8 gets even better and better!

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 13:57
by Sabre_tooth_tigger
Clypp wrote:A good scenario mode could be awesome.

Randomizing objectives each time the map runs can make every game different. Secondary objectives can add to that.

*Primary: Capture the embassy and hold for 10 minutes to obtain secret documents*
*Secondary: Destroy the radio tower to prevent enemy helicopter reinforcements*
Sounds good, just having a slightly different aas every game would make it like a new map.

New gamemodes sounds great, new gameplay changes is more important then anything else, I look forward to it :]

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 14:09
by red.murder1
[R-DEV]fuzzhead wrote:extraction.... no.

scenario is still under heavy developement. when its finally finished, the game mode will be able to do everything (insurgency, AAS, counter-attack, extraction, etc). its basically a "jack of all trades" game mode that is very versatile. Expect it to be finished in v0.9.

That being said, there is a couple new game modes for v0.8
Yay,but in scenario,please make some new ones so I don't always have to escort the chinese commander to the trenches or try to assassinate him

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 14:11
by Rhino
TheScot666 wrote:Wow... why do you taunt us so?
because we can :D

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 14:39
by Waaah_Wah
[R-DEV]fuzzhead wrote:
That being said, there is a couple new game modes for v0.8
Great news ;)

Re: Any chance of the 2 unfinished gaemmodes being implemented?

Posted: 2008-07-31 14:42
by Craz3y|Assasin
the scenario game mode sounds more realistic than any ather game mode, because it's not all about just capturing areas, so in 1 of the new realeses i'd like to see more of that game mode.